2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-13 |
nemo |
this should allow overriding static maps from lua
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-10 |
nemo |
Make mazes filter use same variable as template filter
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2011-11-06 |
nemo |
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
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2011-10-31 |
nemo |
Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
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2011-10-30 |
sheepluva |
fix mission map script loading
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-10-05 |
unc0rr |
- Frontend: don't pass /script for missions
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2011-10-16 |
koda |
more details in chCheckProto
0.9.16
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2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-08-24 |
nemo |
accidentally reverted this when reverting the rest of the override changes.
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2011-08-15 |
Xeli |
merge
hedgeroid
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2011-08-13 |
unc0rr |
Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
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2011-08-09 |
Xeli |
merge
hedgeroid
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2011-08-07 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
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2011-08-07 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
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2011-07-01 |
Xeli |
merge
hedgeroid
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2011-06-29 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
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2011-06-24 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
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2011-06-29 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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2011-06-21 |
unc0rr |
Ability to turn camera following gears off
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2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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2011-03-20 |
nikin |
percentage modifier for get away time
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-01 |
koda |
addfilelog <3 debugfile
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2011-01-17 |
koda |
merge latest 0.9.15 changes into head
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2011-01-02 |
koda |
remove obsolete TrainingFlags code
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2011-01-15 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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2011-01-15 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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2011-01-13 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
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2010-12-24 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
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2010-12-22 |
nemo |
A very very basic snow implementation
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2010-12-15 |
nemo |
oops
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2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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2010-12-14 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
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2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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2010-11-22 |
unc0rr |
uCommandHandlers
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