sheepluva [Sat, 22 Apr 2017 22:23:49 +0200] rev 12310
fix campaign missions not showing up for me
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 20:37:51 +0200] rev 12309
Backed out
changeset 071a05275798
Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 19:30:24 +0200] rev 12308
Fix warning caused in uGearsHedgehog.pas
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:58:25 +0200] rev 12307
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:36:57 +0200] rev 12306
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:12:58 +0200] rev 12305
Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:00:57 +0200] rev 12304
Freezer allows to freeze sticky mines (currently only disables them)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 04:17:51 +0200] rev 12303
Stretch teamselwidget across whole page in local multiplayer page
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 02:33:32 +0200] rev 12302
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:54:28 +0200] rev 12301
Only select from default graves and forts for new themes
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:42:09 +0200] rev 12300
Add DLC filtering in DataManager.cpp and namegen.cpp
nemo [Thu, 20 Apr 2017 11:22:29 -0400] rev 12299
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 02:38:45 +0200] rev 12298
Make health gain message translatable
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 00:04:35 +0200] rev 12297
Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:26:24 +0200] rev 12296
Call hog stupid for selfkilling
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:10:12 +0200] rev 12295
Call hedgehogs stupid for poisoning themselves
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:03:11 +0200] rev 12294
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:50:57 +0200] rev 12293
Fix incorrect Mutant score message color
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:21:15 +0200] rev 12292
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 17:50:31 +0200] rev 12291
New Lua call: EndTurn to end turn
koda [Wed, 19 Apr 2017 08:35:31 -0400] rev 12290
travis: Exclude gcc for the macOS target
gcc is just a symlink to clang on this platform.
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 00:46:54 +0200] rev 12289
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:56:28 +0200] rev 12288
Add a few announcer messages suggested by Star and Moon
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:27:25 +0200] rev 12287
Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:19:19 +0200] rev 12286
Fix broken sprites on animated water edges
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:07:16 +0200] rev 12285
Update some music credits, fix Beach theme credits
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 21:38:36 +0200] rev 12284
Credit most theme and map authors in credits.txt
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 19:36:29 +0200] rev 12283
Add 3 forts: Lonely_Island, Olympic, Snail
sheepluva [Mon, 17 Apr 2017 23:17:47 +0200] rev 12282
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
PS: pas2c possibly still fails due to physfs issues :/
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 18:47:56 +0200] rev 12281
Backed out
changeset 8e9603088f99
Because unC0Rr, sheepluva and nemo like to know when their turn starts. This re-introduces the odd vows for revenge on every enemy turn start.
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 07:12:00 +0200] rev 12280
Remove redundant main menu tips
Oops!
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 04:06:49 +0200] rev 12279
Mention missing controls for rope and landspray, explain cleaver damage
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:49:18 +0200] rev 12278
Block left entrance in ACF, mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:19:33 +0200] rev 12277
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 06:08:24 +0200] rev 12276
Restore old barrels and mines in ACF: Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:52:33 +0200] rev 12275
Update sniper rifle challenge preview image because the theme changed
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:37:56 +0200] rev 12274
Show mines timer in ACF, Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 04:49:05 +0200] rev 12273
Replace some HTTP links with HTTPS links
Don't worry, I have tested all the links
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 03:24:17 +0200] rev 12272
Fix broken URL in pagenetserver
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:40:17 +0200] rev 12271
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:10:36 +0200] rev 12270
Swap the preview of missions 2 and 3 in A Classic Fairytale
They have been confused, it's pretty subtle
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:02:07 +0200] rev 12269
Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 01:05:08 +0200] rev 12268
Use format strings everywhere in A Classic Fairytale (for translators)
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 00:18:44 +0200] rev 12267
Remove incorrect help about restarting mission in ACF mission 6
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 23:47:53 +0200] rev 12266
Refactor ACF mission 6
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 23:21:13 +0200] rev 12265
Add two main menu tips regarding mission panel
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 08:52:05 +0200] rev 12264
Fix broken "whats this" help in misc options tab
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 08:09:23 +0200] rev 12263
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 07:12:11 +0200] rev 12262
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 06:52:14 +0200] rev 12261
Delete the now unused fort mode icons
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 06:25:32 +0200] rev 12260
Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 05:01:40 +0200] rev 12259
Replace initial health icon in game scheme editor
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 04:28:00 +0200] rev 12258
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
Rationale: The taunts Illgetyou, JustYouWait were fairly odd and almost always inapproriate to the situation as most voicepacks clearly assume these to be used for revenge only (e.g. “You'll gonna pay for that.” was played at turn start because of this.).
Wuzzy <almikes@aol.com> [Fri, 14 Apr 2017 07:27:56 +0200] rev 12257
Use videos icon in videos page
Wuzzy <almikes@aol.com> [Fri, 14 Apr 2017 06:36:36 +0200] rev 12256
Use palette icon for user color settings group box
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 23:50:00 +0200] rev 12255
Team editor: Disable flag widget when selecting CPU team
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 21:22:32 +0200] rev 12254
Move random team button of of team members box
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 18:48:06 +0200] rev 12253
Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:58:32 +0200] rev 12252
Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:42:57 +0200] rev 12251
Use smaller play sound icon in team editor