hedgewars/uAmmos.pas
2017-10-21 Wuzzy Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
2017-10-11 Wuzzy Fix rope angle possible to go below 0° if having secondary weapon selected
2017-10-08 Wuzzy Fix team getting inf. ammo when stockpiling >= 100 ammo
2017-10-04 Wuzzy Show selected weapon again when using it in inf attack mode
2017-04-04 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-02-04 unc0rr Fix a crasher
2016-01-31 unc0rr Bye-bye TryDo
2015-08-10 sheepluva more copyright fixes
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2014-11-29 sheepluva fix some pas2c related issues
2014-10-25 nemo Remove switching of hog's hat to chef. do it in draw instead.
2014-02-08 unc0rr Implicit type casts to help pas2c
2014-02-06 sheepluva rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-04 sheepluva fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2013-11-25 sheepluva don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
2013-10-31 nemo Prevent using SetAmmo to set amNothing to anything.
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-08-16 unc0rr Preserve weapon settings in AddAmmo. Fixes issue 450.
2013-06-04 koda update branch webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-05-16 nemo bleah. sorry for spam. this reverts the first attempt in uAmmos
2013-05-16 nemo Yeah, this isn't safe either. Caused bug #629 - removing.
2013-05-16 nemo better way to do it that avoids screwing up angle bounds on single saucer
2013-05-14 nemo Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
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