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hedgewars/uAmmos.pas
2017-10-21
Wuzzy
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
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2017-10-11
Wuzzy
Fix rope angle possible to go below 0° if having secondary weapon selected
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2017-10-08
Wuzzy
Fix team getting inf. ammo when stockpiling >= 100 ammo
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2017-10-04
Wuzzy
Show selected weapon again when using it in inf attack mode
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2017-04-04
Wuzzy
Lua callback: onUsedAmmo, after using up an ammo
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2016-05-09
Wuzzy
Add Lua API function SetAmmoTexts (see issue 82)
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2016-02-04
unc0rr
Fix a crasher
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2016-01-31
unc0rr
Bye-bye TryDo
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2015-08-10
sheepluva
more copyright fixes
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2015-02-14
nemo
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2014-11-29
sheepluva
fix some pas2c related issues
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2014-10-25
nemo
Remove switching of hog's hat to chef. do it in draw instead.
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2014-02-08
unc0rr
Implicit type casts to help pas2c
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2014-02-06
sheepluva
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-04
sheepluva
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-04
unc0rr
merge default
webgl
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2013-11-25
sheepluva
don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
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2013-10-31
nemo
Prevent using SetAmmo to set amNothing to anything.
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2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-08-16
unc0rr
Preserve weapon settings in AddAmmo. Fixes issue 450.
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2013-06-04
koda
update branch
webgl
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-05-16
nemo
bleah. sorry for spam. this reverts the first attempt in uAmmos
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2013-05-16
nemo
Yeah, this isn't safe either. Caused bug #629 - removing.
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2013-05-16
nemo
better way to do it that avoids screwing up angle bounds on single saucer
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2013-05-14
nemo
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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