Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
|
file |
diff |
annotate
|
Sun, 18 May 2008 10:54:43 +0000 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
|
file |
diff |
annotate
|
Sat, 17 May 2008 11:36:24 +0000 |
unc0rr |
Fix 'AI may break demos playing' message while loading saves
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
|
file |
diff |
annotate
|
Mon, 25 Feb 2008 20:12:00 +0000 |
unc0rr |
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
|
file |
diff |
annotate
|
Sun, 20 Jan 2008 21:53:22 +0000 |
unc0rr |
Oops, this is right fix for assert
|
file |
diff |
annotate
|
Sun, 20 Jan 2008 21:47:42 +0000 |
unc0rr |
- Small cleanup
|
file |
diff |
annotate
|
Sun, 16 Dec 2007 19:34:13 +0000 |
unc0rr |
Fix AI breaking demos and saves in some cases
|
file |
diff |
annotate
|
Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
|
file |
diff |
annotate
|
Tue, 18 Sep 2007 18:53:54 +0000 |
unc0rr |
Fix THandle -> TThreadID
|
file |
diff |
annotate
|
Sun, 08 Jul 2007 17:16:46 +0000 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
|
file |
diff |
annotate
|
Mon, 02 Jul 2007 16:21:07 +0000 |
unc0rr |
Fix some warnings
|
file |
diff |
annotate
|
Sun, 01 Jul 2007 20:16:19 +0000 |
unc0rr |
Fix AI jumping to wrong direction on the turn start
|
file |
diff |
annotate
|
Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
|
file |
diff |
annotate
|
Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
|
file |
diff |
annotate
|