antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 17:34:06 +0200] rev 11218
- Added new set of tabbar icons for Settings on iPhone
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 02:54:03 +0200] rev 11217
- Fix for autorotation of table view of StatsPageVC
- Adjustment for header's height
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 23:27:56 +0200] rev 11216
- Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 22:48:32 +0200] rev 11215
- Workaround for wrong sprite in utility widget when selecting DrillStrike
Note: It is better to extend utilityWidget to handle >=2 sprites/actions
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:58:30 +0200] rev 11214
- Target button added to mobile touch controls
Note: Maybe also need to add it to HedgeEditor, dunno...
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:13:43 +0200] rev 11213
- Target button added to mobile touch controls
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 20:36:08 +0200] rev 11212
- Timer button added to mobile touch controls
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 01:13:23 +0200] rev 11211
- Fix for wrong path of restored game
Note: http://stackoverflow.com/questions/25884382/ios-8-bundle-path-changes
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 21:25:49 +0200] rev 11210
- Better random number generation for front-end: random() replaced with arc4random_uniform()
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 02:28:32 +0200] rev 11209
- Button's restyling for RestoreViewController
sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11208
Lua-API: onSuddenDeath hook
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11207
Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11206
restore uid on resurrection as well
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11205
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11204
- Fix for locale string in SingleWeaponViewController
- Init of vars in LoadLocaleWrapper in order to get right ammo names
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11203
- Fix for locale string passed to engine (like "ru-FR")
sheepluva [Mon, 05 Oct 2015 13:38:25 +0200] rev 11202
preselect baseball bat in Knockball and Basketball
nemo [Sun, 04 Oct 2015 16:30:55 -0400] rev 11201
Avoid waiting past end of turn for smine.
nemo [Sat, 03 Oct 2015 17:02:57 -0400] rev 11200
Add nil check in fake crate spawn for if crate fails to spawn
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:31:47 +0200] rev 11199
- GameController framework added to project (required by last version of SDL)
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:07:21 +0200] rev 11198
- Bitcode disabled (for Xcode 7)
nemo [Fri, 25 Sep 2015 23:31:16 -0400] rev 11197
Scan from right too. Not sure this is actually helpful, so committing separately.
nemo [Fri, 25 Sep 2015 23:30:21 -0400] rev 11196
This should probably fix feedback that hogs weren't spawning on left side of map.
sheepluva [Wed, 23 Sep 2015 07:49:46 +0200] rev 11195
fp complained about this line being too long
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 03:02:21 +0200] rev 11194
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:56:33 +0200] rev 11193
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:52:49 +0200] rev 11192
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:08:12 +0200] rev 11191
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 01:48:18 +0200] rev 11190
- 'One of everything' ammo set added to iOS front-end
sheepluva [Sat, 19 Sep 2015 22:17:50 +0200] rev 11189
tweak tips a little (loosely based on Wuzzy's suggestions)