Thu, 28 Jan 2010 20:36:24 +0000 | nemo | IOResult is a special variable | file | diff | annotate |
Thu, 28 Jan 2010 19:01:57 +0000 | nemo | Remove inverted and useless test | file | diff | annotate |
Tue, 26 Jan 2010 23:00:45 +0000 | nemo | Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR | file | diff | annotate |
Tue, 26 Jan 2010 21:55:51 +0000 | koda | complete the replacement of init/free wrappers for every unit | file | diff | annotate |
Wed, 13 Jan 2010 09:41:35 +0000 | koda | GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony) | file | diff | annotate |
Fri, 20 Nov 2009 21:22:05 +0000 | koda | revamped file access and debug display | file | diff | annotate |
Thu, 15 Oct 2009 17:42:21 +0000 | nemo | Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets | file | diff | annotate |