unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 12375
Time achievement for ClimbHome
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 12374
Declare achievements alongwith EndGame call, since it would skip SendStats
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 12373
Achievement for ClimbHome
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 12372
Don't dump ghost points if map isn't detected
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 12371
Dump best time ghost on console
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 00:21:16 +0200] rev 12370
Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 23:47:44 +0200] rev 12369
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 22:47:14 +0200] rev 12368
Set infinite skip in ACF: United We Stand
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 22:14:56 +0200] rev 12367
Fix Lua fail in Long Live the Queen mission on victory
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 21:00:28 +0200] rev 12366
Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Also harden the code against double function calls
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 19:09:01 +0200] rev 12365
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 16:29:23 +0200] rev 12364
Remove outdated/unused debug output
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 05:07:35 +0200] rev 12363
Refactor hardcoded ammo IDs in The Great Escape
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 05:04:32 +0200] rev 12362
HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:58:48 +0200] rev 12361
Fix broken HedgeEditor export of utility and ammo crates
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:44:55 +0200] rev 12360
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:38:22 +0200] rev 12359
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:21:16 +0200] rev 12358
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:11:50 +0200] rev 12357
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 02:42:40 +0200] rev 12356
Mention important game modifiers in Spooky Tree and Nobody Laugh
nemo [Wed, 26 Apr 2017 19:52:30 -0400] rev 12355
fly saint flyy
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:46:28 +0200] rev 12354
Decode chat slang in en.txt (“GL HF”)
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:17:41 +0200] rev 12353
Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 01:10:37 +0200] rev 12352
Fix Ammo/Utility crate confusion in portal mission
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:44:17 +0200] rev 12351
Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:23:18 +0200] rev 12350
Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 23:05:05 +0200] rev 12349
Standardize the secret achievements strings in Lua scripts
Wuzzy <almikes@aol.com> [Wed, 26 Apr 2017 22:31:29 +0200] rev 12348
Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage