Wed, 17 Mar 2010 00:26:35 +0000 restore compilation on simulator and device
koda [Wed, 17 Mar 2010 00:26:35 +0000] rev 3006
restore compilation on simulator and device new architecture for implementing controls controls implmented with a joystick (partially done) lotsa code cleanup
Tue, 16 Mar 2010 21:48:58 +0000 Maps:
smxx [Tue, 16 Mar 2010 21:48:58 +0000] rev 3005
Maps: * Increased Knockball's platform size
Tue, 16 Mar 2010 21:39:55 +0000 Engine:
smxx [Tue, 16 Mar 2010 21:39:55 +0000] rev 3004
Engine: * Updated Ball Gun balls: Now rotate depending on velocity (looks better imo but could revert that change as well) * Allow explosions without spawning gears (visuals) * Added some script additions Maps: * Updated Basketball's CMakeLists.txt * Added experimental Knockball map
Tue, 16 Mar 2010 19:28:15 +0000 Engine:
smxx [Tue, 16 Mar 2010 19:28:15 +0000] rev 3003
Engine: * Avoid Homerun event if permanent low gravity is enabled * Added CurrentHedgehog to script globals (contains uid) Maps: * Rewrote Basketball scoring message (didn't count right anyway)
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