alfadur [Fri, 02 Nov 2018 20:46:17 +0300] rev 14098
fix infinite loop in landgen
alfadur [Fri, 02 Nov 2018 20:30:13 +0300] rev 14097
add more rectangle methods
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 18:27:34 +0100] rev 14096
Add grenka to credits for Russian translation
alfadur [Fri, 02 Nov 2018 19:45:16 +0300] rev 14095
update theme editor
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:43:06 +0100] rev 14094
Add some useful translation checker scripts for Lua
alfadur [Fri, 02 Nov 2018 19:37:47 +0300] rev 14093
component-wise division is actually useful sometimes
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:29:27 +0100] rev 14092
Shortened translations of map types in Russian
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:14:31 +0100] rev 14091
Merge unC0Rr's FindPoint() stuff
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:03:39 +0100] rev 14090
Update translations in ru.lua
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:59:55 +0100] rev 14089
Update Russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:58:35 +0100] rev 14088
Fix mistakes in russian translation of tips
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:55:43 +0100] rev 14087
Update Russian frontend translations
unC0Rr [Fri, 02 Nov 2018 17:03:58 +0100] rev 14086
Start convertion of FindPoint()
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 15:48:58 +0100] rev 14085
Typecast the ASCII ESC char
unC0Rr [Fri, 02 Nov 2018 14:33:05 +0100] rev 14084
abs(hwRound()) is nonsense
unC0Rr [Fri, 02 Nov 2018 14:29:24 +0100] rev 14083
- Add methods to work with Rect as box
- Refactor, tests, fixes
unC0Rr [Fri, 02 Nov 2018 13:30:04 +0100] rev 14082
Refactor tests, add fn center() for Line
unC0Rr [Fri, 02 Nov 2018 13:17:46 +0100] rev 14081
Introduce OutlineSegmentsIterator, some refactoring
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:08:45 +0100] rev 14080
Remove pointless string assignment in PlaySoundV
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:05:08 +0100] rev 14079
Fix ambigious abs in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:19:38 +0100] rev 14078
Fix bad "not" in uTeams (made pas2c angry)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:17:35 +0100] rev 14077
Use hexadecimal number to represent ASCII ESC
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 12:58:53 +0100] rev 14076
Add Official racer challenge #17
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 10:31:08 +0100] rev 14075
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
unC0Rr [Fri, 02 Nov 2018 09:45:54 +0100] rev 14074
Rework lib structure, no code changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 01:34:21 +0100] rev 14073
Update LastVoice when switching to fallback voice
alfadur [Fri, 02 Nov 2018 02:31:01 +0300] rev 14072
wrestle with borrow checker
unc0rr [Fri, 02 Nov 2018 00:09:05 +0100] rev 14071
Commit broken code for divide_edges in hope for salvation
alfadur [Fri, 02 Nov 2018 01:58:27 +0300] rev 14070
fix overflow check in airmine handling
unc0rr [Thu, 01 Nov 2018 22:54:01 +0100] rev 14069
Also ban special symbols block
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 20:29:42 +0100] rev 14068
Fix game window width/height setting being broken when using Arabic locale
Qt displays numbers differently in Arabic. The spinbox window height/width used
getText instead of value to get the value, which was wrong because this gets
the user-facing string (in arabic) instead of the number to use internally.
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:45 +0300] rev 14067
Slightly correct russian translation of word utility
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:39 +0300] rev 14066
Update russian translation
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:29 +0300] rev 14065
Adapt russian translation for modern gaming language
alfadur [Thu, 01 Nov 2018 21:30:21 +0300] rev 14064
start a physics engine to try out this data oriented thing everyone seems to be talking about
KoBeWi [Thu, 01 Nov 2018 12:09:29 +0100] rev 14063
Fix too long Polish translation of fps
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 09:17:51 +0100] rev 14062
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
KoBeWi [Thu, 01 Nov 2018 08:39:22 +0100] rev 14061
Add missing translation in pl.lua
alfadur [Thu, 01 Nov 2018 04:04:33 +0300] rev 14060
prevent minigun bullet land impacts from pushing hedgehogs
alfadur [Thu, 01 Nov 2018 03:38:13 +0300] rev 14059
update theme editor to use new land generator implementation
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 01:07:26 +0100] rev 14058
Fix taunts playing too fast after a shot
Fixes regression introduced by bf14c7c1be02
alfadur [Thu, 01 Nov 2018 02:55:22 +0300] rev 14057
merge
unc0rr [Wed, 31 Oct 2018 23:36:05 +0100] rev 14056
Implement OutlinePoints for land generators, some ground work for template based landgen
unc0rr [Mon, 29 Oct 2018 23:06:18 +0100] rev 14055
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
alfadur [Wed, 31 Oct 2018 22:41:05 +0300] rev 14054
add missions_ja.txt
nemo [Wed, 31 Oct 2018 15:32:47 -0400] rev 14053
check for teamgone before activating switcher
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 18:41:02 +0100] rev 14052
Fix various string errors in Lua locale files
- Wrong format symbol
- Typos
- Empty translations
alfadur [Wed, 31 Oct 2018 20:42:04 +0300] rev 14051
japanese translation fixes
alfadur [Wed, 31 Oct 2018 19:18:53 +0300] rev 14050
bump server dependencies
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 16:50:34 +0100] rev 14049
Fix critical Lua syntax errors in lt.lua
KoBeWi [Wed, 31 Oct 2018 16:31:16 +0100] rev 14048
Update Polish translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 14:33:43 +0100] rev 14047
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:35:53 +0100] rev 14046
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14045
Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14044
Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14043
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14042
Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14041
Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14040
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14039
Add revenge taunt
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14038
fix theme editor
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14037
extract size struct for common usage
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14036
add circle filling to land2d
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14035
make theme editor render some random map lines
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14034
hide get_next back
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14033
start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14032
make useful stuff public
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14031
Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14030
Remove some dead code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14029
Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14028
Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14027
Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14026
Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14025
Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14024
New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14023
Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14022
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14021
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14020
Add 3 taunts: Amazing, Brilliant, Excellent
Amazing: >= 3 kills
Brilliant or Excellent: 2 kills
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14019
Add 7 new taunts
New sounds:
* Bugger, Drat: Hog damages self only
* Thisoneismine: Crate drop
* Whatthe: Something is going to blow up close to hog
* Solong, Ohdear: Death
* Gonnagetyou: Vow for revenge
Fallback code is added for existing voicepacks
Thisoneismine is not used in Robot because the text in this sound file
is "Threat detected.", which does not make sense.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14018
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14017
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14016
Add Grenade taunt when grenade close to hog is about to blow up
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14015
update changelog
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14014
and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14013
make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14012
make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14011
make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14010
prevent firepunch from hitting the same gear multiple times
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14009
Draw mission panel behind ammo menu tooltip
This is noticable in Continental supplies.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14008
Tweak commenting in uWorld render routine
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14007
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14006
No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:06:28 +0200] rev 14005
Add credits for shoryuken_hit.ogg
alfadur [Sat, 27 Oct 2018 03:58:01 +0300] rev 14004
Tweak firepunch sound that Wuzzy found
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 00:01:53 +0200] rev 14003
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
alfadur [Sat, 27 Oct 2018 00:17:43 +0300] rev 14002
add some japanese tips as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 23:09:50 +0200] rev 14001
Fix resurrector handling turn time manually, use correct ammoprop instead
This also fixes this bug: The clock turned gray while using resurrector, although the time actually counts down.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:52:17 +0200] rev 14000
Display "0 remaining" if multi-shoot weapon has been used up
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:46:37 +0200] rev 13999
Fix seduction not stopping if hog took damage before attack was complete
alfadur [Fri, 26 Oct 2018 23:04:46 +0300] rev 13998
complete ja.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:56:03 +0200] rev 13997
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:40:43 +0200] rev 13996
Tweak error messages of /callvote kick
unc0rr [Fri, 26 Oct 2018 19:53:07 +0200] rev 13995
Fix lack of message and segfault when number texture creation fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:51:43 +0200] rev 13994
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:38:14 +0200] rev 13993
Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:33:41 +0200] rev 13992
CS: Highlight "Available weapon specials:" as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:11:51 +0200] rev 13991
Continental supplies: Highlight "Special weapons:" line in mission panel
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:55:48 +0200] rev 13990
Add sound for landspray
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:52:07 +0200] rev 13989
Add ice beam idle sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:48:52 +0200] rev 13988
Add flamethrower sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:46:53 +0200] rev 13987
Prettify the menu arrows in WxW
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:04:07 +0200] rev 13986
Use colon after "Disclaimer" in timebox/portalgun descriptinons
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 14:59:08 +0200] rev 13985
Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 06:15:57 +0200] rev 13984
Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:54:29 +0200] rev 13983
If u play Piano, you can now hear the notes if sound effects OR music is enabled
Previously, they always required sound effects to be on
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:30:47 +0200] rev 13982
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:07:35 +0200] rev 13981
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 03:59:20 +0200] rev 13980
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 23:46:31 +0200] rev 13979
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key