hedgewars/uWorld.pas
2015-11-10 sheepluva merge default sdl2transition
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-10-15 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-09-11 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-08 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
2015-08-10 sheepluva more copyright fixes
2015-07-09 nemo Fix build w/o S3D and video recording. untested.
2015-06-03 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
2015-05-08 sheepluva reduce volume a bit more. also fix engine hint
2015-05-01 unc0rr - ?Fix? nemo's attempt in r959219241c67
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks/cleanup cont.
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2014-12-14 sheepluva Issue 768: Bee: Camera focus lost
2014-12-11 sheepluva make camera in wrap mode a bit smarter
2014-12-08 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
2014-12-05 sheepluva better initial camera position
2014-12-05 sheepluva darken wrapped world etc. some more
2014-11-29 sheepluva some more fixing
2014-11-23 sheepluva fix some indentation
2014-11-23 sheepluva fix view limits in stereo 3d
2014-11-22 sheepluva display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
2014-11-21 sheepluva fix some nasty rendering issues reported by Nexia - thanks a lot!
2014-11-17 sheepluva some whitespace fixes
2014-11-16 sheepluva I'm such a dirty boi... cleaning up my own mess a little
2014-11-14 unC0Rr Fix warnings given by 32-bit fpc
2014-10-02 sheepluva fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
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