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hedgewars/uWorld.pas
2015-11-10
sheepluva
merge default
sdl2transition
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2015-11-07
sheepluva
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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2015-10-15
antonc27
- Workaround for wrong sprite in utility widget when selecting DrillStrike
ios-revival
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2015-10-15
antonc27
- Target button added to mobile touch controls
ios-revival
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2015-09-11
sheepluva
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
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2015-09-10
sheepluva
merge branch ios-revival into default
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2015-08-08
antonc27
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax"
ios-revival
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2015-08-10
sheepluva
more copyright fixes
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2015-07-09
nemo
Fix build w/o S3D and video recording. untested.
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2015-06-03
nemo
cursor x/y when targeting for mikade's visual effects. this is not synced
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2015-05-08
sheepluva
reduce volume a bit more. also fix engine hint
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2015-05-01
unc0rr
- ?Fix? nemo's attempt in r959219241c67
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2015-03-24
sheepluva
rendering tweaks cont.
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2015-03-24
sheepluva
rendering tweaks cont.
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2015-03-24
sheepluva
rendering tweaks/cleanup cont.
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2015-02-14
nemo
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2014-12-14
sheepluva
Issue 768: Bee: Camera focus lost
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2014-12-11
sheepluva
make camera in wrap mode a bit smarter
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2014-12-08
nemo
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-12-05
sheepluva
better initial camera position
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2014-12-05
sheepluva
darken wrapped world etc. some more
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2014-11-29
sheepluva
some more fixing
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2014-11-23
sheepluva
fix some indentation
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2014-11-23
sheepluva
fix view limits in stereo 3d
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2014-11-22
sheepluva
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
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2014-11-21
sheepluva
fix some nasty rendering issues reported by Nexia - thanks a lot!
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2014-11-17
sheepluva
some whitespace fixes
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2014-11-16
sheepluva
I'm such a dirty boi... cleaning up my own mess a little
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2014-11-14
unC0Rr
Fix warnings given by 32-bit fpc
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2014-10-02
sheepluva
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
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