Tue, 22 Jun 2010 23:08:57 -0400 |
nemo |
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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Sat, 21 Nov 2009 17:28:05 +0000 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
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Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
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Tue, 18 Aug 2009 09:59:19 +0000 |
unc0rr |
Optimize many sprites
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Wed, 29 Jul 2009 23:01:19 +0000 |
nemo |
New graphics. Nature, City.
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Sun, 05 Apr 2009 17:48:48 +0000 |
unc0rr |
- Fix some CMakeFiles.txt files (by TheXception)
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Fri, 03 Apr 2009 13:56:37 +0000 |
displacer |
changes from Tiyuri
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Sat, 14 Feb 2009 16:11:53 +0000 |
unc0rr |
Update nature, City and Island themes
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Mon, 07 Jul 2008 15:39:27 +0000 |
unc0rr |
- Optimize PNG to reduce size
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Sat, 17 May 2008 16:59:32 +0000 |
unc0rr |
Add City theme by Tiyuri
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