Sat, 30 Nov 2019 02:54:49 +0100 |
Wuzzy |
Remove parachute early if hog is inside land
default
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Thu, 14 Nov 2019 21:26:32 +0100 |
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Update changelog
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Wed, 09 Oct 2019 15:30:29 +0200 |
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Fix 2 entries in changelog being incorrectly versioned
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Mon, 07 Oct 2019 23:07:41 +0200 |
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Bump protocol version to 59
1.0.0-release
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Mon, 30 Sep 2019 16:02:39 +0200 |
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Frontend: Increase user name length to 40 to keep it consistent with server
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Mon, 30 Sep 2019 15:15:28 +0200 |
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Update changelog
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Sun, 29 Sep 2019 21:42:46 +0200 |
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Italian: Add to changelog, credit latest translator
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Sun, 15 Sep 2019 16:07:49 +0200 |
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Update changelog
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Wed, 28 Aug 2019 18:35:36 +0200 |
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For Hungarian update: Update changelog, credits and German translation
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Wed, 28 Aug 2019 18:28:56 +0200 |
Timothy Vichra |
Major update to Hungarian translation
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Tue, 27 Aug 2019 06:05:03 +0200 |
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King Mode: Automatically select teleport in king placement phase
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Thu, 15 Aug 2019 22:03:43 +0200 |
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Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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Thu, 15 Aug 2019 21:15:32 +0200 |
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Clean up Switch files
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Thu, 15 Aug 2019 16:26:36 +0200 |
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Update ChangeLog.txt and CREDITS
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Tue, 06 Aug 2019 23:33:08 +0200 |
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Restrict girder placement in other land objects, too
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Tue, 06 Aug 2019 19:00:51 +0200 |
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Remember maximized state of game window
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Mon, 05 Aug 2019 22:28:59 +0200 |
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Fix movement stopping when activating saucer after longjump
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Wed, 31 Jul 2019 23:14:27 +0200 |
sheepluva |
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
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Mon, 29 Jul 2019 21:58:39 +0200 |
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No longer explode dying hogs that take damage
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Thu, 25 Jul 2019 18:40:06 +0200 |
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Mutant: Remove excess teams if a clan has more than one team
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Thu, 18 Jul 2019 03:39:58 +0200 |
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CTF: Fix clan not winning if enemy hog was time-travelling
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Thu, 11 Jul 2019 22:31:29 +0200 |
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Give snorkel to air plane pilot in weSea
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Thu, 11 Jul 2019 06:24:03 +0200 |
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Add air plane underwater sound and add water splashes
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Thu, 11 Jul 2019 00:53:29 +0200 |
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Remove all placement restrictions of air attack and friends
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Tue, 09 Jul 2019 12:55:58 +0200 |
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TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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Mon, 08 Jul 2019 21:44:26 +0200 |
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King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sun, 30 Jun 2019 11:43:39 +0200 |
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Mark Polish translation as complete for next release
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Sat, 29 Jun 2019 20:41:14 +0200 |
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Render contour of air mines when in highly opaque water
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Sat, 29 Jun 2019 19:06:41 +0200 |
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Update changelog WRT Polish translation
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Mon, 24 Jun 2019 11:25:15 +0200 |
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Fix buggy kamikaze when hog took damage during short waiting phase at start
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Sun, 23 Jun 2019 16:14:27 +0200 |
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Explode hog instantly when taking damage while dying
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Sun, 23 Jun 2019 11:28:00 +0200 |
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Update changelog
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Sat, 15 Jun 2019 16:05:13 +0200 |
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Continental supplies: Show continent in team bars
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Fri, 14 Jun 2019 17:21:05 +0200 |
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WxW, Racer: Make bots skip/auto-confirm setup phase
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Thu, 13 Jun 2019 15:07:03 +0200 |
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Clear jump and walk msgs after placement
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Tue, 11 Jun 2019 16:02:29 +0200 |
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Fix floating hog when switching to moving hog
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Sat, 08 Jun 2019 11:29:49 +0200 |
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Frenzy: Change ammo slots to be closer to original slots
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Sat, 08 Jun 2019 11:27:26 +0200 |
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Frenzy: Fix incorrect ammo slot numbers in ammo menu
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Sat, 08 Jun 2019 11:25:39 +0200 |
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Lua API: Add SetAmmoSlot
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Mon, 03 Jun 2019 18:56:08 +0200 |
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Fix parachute being drawn behind tags and objects
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Sun, 02 Jun 2019 17:15:10 +0200 |
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Homing bee can now be used as secondary ammo
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Fri, 31 May 2019 15:20:03 +0200 |
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ASA fruit01: Save campaign variable about whether hero joined battle
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Fri, 31 May 2019 11:10:01 +0200 |
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ASA: Check if hero is still alive before claiming victory
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Fri, 31 May 2019 11:08:54 +0200 |
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Lua: Add IsHogAlive
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Wed, 29 May 2019 01:05:20 +0200 |
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ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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Mon, 27 May 2019 21:56:12 +0200 |
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Add 2 mission panel icons: hedgehog and flags
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Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
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Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 16:01:33 +0200 |
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ACF5: Add appear animation for 3rd wave
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Sun, 26 May 2019 14:27:55 +0200 |
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IsHogLocal: If there's a mission team, only count members in the clan of that team
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Fri, 24 May 2019 22:07:44 +0200 |
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Prevent crates from being collected twice
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Fri, 24 May 2019 14:55:48 +0200 |
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Add drill rocket animation
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Thu, 23 May 2019 13:41:14 +0200 |
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ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
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Tue, 21 May 2019 14:38:10 +0200 |
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ACF2: Fix Lua error when hog dies during cyborg choice phase
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Tue, 21 May 2019 12:58:28 +0200 |
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Disable Sudden Death for all A Classic Fairytale missions
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Sun, 19 May 2019 23:52:13 +0200 |
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Calculate max. recommended hog count for perlin maps
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Sat, 18 May 2019 18:22:14 +0200 |
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Update changelog
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Sat, 18 May 2019 16:55:27 +0200 |
Wuzzy |
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Thu, 16 May 2019 20:31:41 +0200 |
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Add Lua callback onHogSwitch
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Thu, 16 May 2019 02:07:29 +0200 |
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Display current health in top right corner
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Wed, 15 May 2019 09:08:39 +0200 |
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Quick games are more random
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Wed, 15 May 2019 03:25:20 +0200 |
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Hide player ranks in training missions
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Tue, 14 May 2019 16:01:55 +0200 |
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Add taunt sndFlyAway when hog flies off the map
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Tue, 14 May 2019 02:29:29 +0200 |
Wuzzy |
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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Mon, 13 May 2019 23:13:53 +0200 |
Wuzzy |
Enable automatic voicepack language selection for all missions
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Mon, 13 May 2019 22:51:31 +0200 |
Wuzzy |
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
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Mon, 13 May 2019 21:23:25 +0200 |
Wuzzy |
Add winner animation for missions that didn't have it
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Sun, 12 May 2019 04:16:40 +0200 |
Wuzzy |
Fix Birdy being drawn behind hogs and other gears (bug 453)
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Sun, 12 May 2019 03:27:43 +0200 |
Wuzzy |
Fix laser sight not working when it starts out of map bounds (bug 432)
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Sat, 11 May 2019 04:58:11 +0200 |
Wuzzy |
Set default SD fallback music for themes: sdmusic.ogg
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Sat, 11 May 2019 00:08:50 +0200 |
Wuzzy |
Change default demo speedup key from S to F
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Fri, 10 May 2019 22:51:43 +0200 |
Wuzzy |
Teach frontend how to deal with official server replays (/watch)
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Tue, 07 May 2019 18:45:14 +0200 |
Wuzzy |
Display a warning when the same key is used multiple times
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Tue, 07 May 2019 16:08:27 +0200 |
Wuzzy |
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Tue, 07 May 2019 15:50:15 +0200 |
Wuzzy |
Add Lua callback: onPreciseLocal
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Tue, 07 May 2019 14:17:09 +0200 |
Wuzzy |
Precise + camera movement keys = move camera at slower
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Tue, 07 May 2019 13:15:00 +0200 |
Wuzzy |
hwengine: Add missing default binds for camera movement and team chat
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Mon, 06 May 2019 00:43:27 +0200 |
Wuzzy |
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
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Sun, 05 May 2019 17:23:59 +0200 |
Wuzzy |
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
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Sat, 04 May 2019 19:07:58 +0200 |
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ACF5, ACF9: Clear mines around cyborg when it appears
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Mon, 29 Apr 2019 21:23:50 +0200 |
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Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
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Sat, 27 Apr 2019 15:13:33 +0200 |
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Add support for 4th and 5th mouse button
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Thu, 25 Apr 2019 23:01:05 +0200 |
Wuzzy |
Prevent entering “/”, “\” and “:” in team and scheme names.
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Tue, 23 Apr 2019 15:32:04 +0200 |
Wuzzy |
Change theme to Nature if changing from background-only or hidden theme to a generated map type
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Sat, 20 Apr 2019 16:53:58 +0200 |
Wuzzy |
Space Invasion: Fix possibility to go over shield limit with param
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Sat, 20 Apr 2019 16:02:48 +0200 |
Wuzzy |
Update changelog WRT sounds
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Fri, 19 Apr 2019 19:30:26 +0200 |
Wuzzy |
Update changelog WRT translations
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Fri, 19 Apr 2019 15:58:42 +0200 |
Wuzzy |
SimpleMission: Fix Lua error spam when a goal fails
|
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Fri, 19 Apr 2019 15:54:44 +0200 |
Wuzzy |
Add integerSqrt and integerHypotenuse to Utils lib
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Mon, 15 Apr 2019 21:43:19 +0200 |
Wuzzy |
Add extra button in main menu for opening credits page
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Tue, 09 Apr 2019 00:45:14 +0200 |
Wuzzy |
Fix bugs when entering speech bubble commands during hog placement phase
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Mon, 08 Apr 2019 19:02:01 +0200 |
Wuzzy |
WxW: Don't register wall touch if not gstHHDriven
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Mon, 08 Apr 2019 15:51:42 +0200 |
Wuzzy |
New callback: onCaseDrop (called when engine MIGHT drop a crate)
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Mon, 08 Apr 2019 14:55:52 +0200 |
Wuzzy |
Don't show hog health in gfInvulnerable mode
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Mon, 08 Apr 2019 00:59:08 +0200 |
Wuzzy |
Fix floating pixels if wielding and rotating cleaver
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Sun, 07 Apr 2019 23:47:58 +0200 |
Wuzzy |
Update changelog
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Wed, 03 Apr 2019 13:00:05 +0200 |
Wuzzy |
Fix air mine not colliding with crates initially (bug 679)
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Mon, 01 Apr 2019 23:15:18 +0200 |
Wuzzy |
Make dark clan colors visible in stats screen
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Tue, 05 Feb 2019 02:46:41 +0100 |
Wuzzy |
Precise+zoom/volume change makes changes in smaller steps
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Tue, 05 Feb 2019 02:13:04 +0100 |
Wuzzy |
Add setting to set default/initial zoom
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Tue, 22 Jan 2019 07:15:55 +0100 |
Wuzzy |
HedgeEditor: More efficient gear info tag handling
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Mon, 21 Jan 2019 23:50:56 +0100 |
Wuzzy |
Hide hog GUI extras in scripted cinematic, also suppress some voices
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Mon, 21 Jan 2019 19:28:39 +0100 |
Wuzzy |
Tweak hog spawn height and facing direction in challenges
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Mon, 21 Jan 2019 06:16:01 +0100 |
Wuzzy |
ASA fruit02: Change Captain Lime clan color when he turns evil
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Mon, 21 Jan 2019 05:57:01 +0100 |
Wuzzy |
SetClanColor: Accept negative color argument to select user color
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Mon, 21 Jan 2019 05:51:35 +0100 |
Wuzzy |
Fix SetClanColor causing crashes and rendering bugs
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Mon, 21 Jan 2019 02:09:30 +0100 |
Wuzzy |
ACF5: Register is as "spare traitor" if player walks too far away
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Thu, 17 Jan 2019 01:35:43 +0100 |
Wuzzy |
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
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Thu, 17 Jan 2019 00:10:24 +0100 |
Wuzzy |
Update changelog
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Wed, 16 Jan 2019 23:50:35 +0100 |
Wuzzy |
Lua: Fix SetAmmoDelay not working properly when called after initialization
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Wed, 16 Jan 2019 15:40:11 +0100 |
Wuzzy |
Add SetTeamPassive. Passive teams are treated like frozen teams
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Wed, 16 Jan 2019 03:40:05 +0100 |
Wuzzy |
Campaign: Select next unfinished mission after completing one
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Wed, 16 Jan 2019 00:37:26 +0100 |
Wuzzy |
Make game engine load the user's locale correctly (bug 688)
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Tue, 15 Jan 2019 00:48:57 +0100 |
Wuzzy |
Highlight next target for most target practices
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Mon, 14 Jan 2019 00:34:56 +0100 |
Wuzzy |
Reverse order of visual gears linked list
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Mon, 14 Jan 2019 17:59:32 +0100 |
Wuzzy |
Update changelog for campaign updates
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Mon, 14 Jan 2019 07:14:18 +0100 |
Wuzzy |
Outsource commonly used words in siPointType to QTfrontend
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Sun, 13 Jan 2019 22:22:40 +0100 |
Wuzzy |
Fix airplane line being drawn in front of many HUD elements
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Sun, 13 Jan 2019 17:28:33 +0100 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
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Sat, 12 Jan 2019 23:26:33 +0100 |
Wuzzy |
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
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Fri, 11 Jan 2019 03:50:06 +0100 |
Wuzzy |
Render contour of flying saucer is in (mostly) opaque
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Thu, 10 Jan 2019 23:10:20 +0100 |
Wuzzy |
Fix Racer ghost not resetting properly after a skip (bug 565)
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Thu, 10 Jan 2019 19:21:08 +0100 |
Wuzzy |
Fix wind bar animation not looping properly
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Thu, 10 Jan 2019 03:14:02 +0100 |
Wuzzy |
Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 00:41:31 +0100 |
Wuzzy |
Restructure changelog
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Wed, 09 Jan 2019 22:19:46 +0100 |
Wuzzy |
Remove default keybinding for unselecting weapon
|
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Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Wed, 09 Jan 2019 19:10:11 +0100 |
Wuzzy |
Send and display owner name of own teams in online games (fixes bug 468)
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Tue, 08 Jan 2019 03:03:21 +0100 |
Wuzzy |
Suppress “<team> is gone message on game end
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Sat, 05 Jan 2019 23:15:13 +0100 |
Wuzzy |
BRW: Fix Lua error after using timebox
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Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Sat, 05 Jan 2019 21:52:15 +0100 |
Wuzzy |
TS: Improve configurability by game scheme
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Sat, 05 Jan 2019 20:58:12 +0100 |
Wuzzy |
TS: Add script param to set specialists for all teams at once
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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Thu, 03 Jan 2019 17:57:31 +0100 |
Wuzzy |
Fix force-locked schemes getting unlocked when changing map types (bug 378)
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Fri, 21 Dec 2018 06:33:33 +0100 |
Wuzzy |
Update ASA campaign to use player chosen team identity
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Thu, 20 Dec 2018 19:03:34 +0100 |
Wuzzy |
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
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Thu, 20 Dec 2018 18:23:13 +0100 |
Wuzzy |
Use player's team identity for SimpleMission-based mission
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Wed, 19 Dec 2018 20:56:10 +0100 |
Wuzzy |
Use player-chosen team identity for training and a few challenges
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Wed, 19 Dec 2018 20:34:07 +0100 |
Wuzzy |
Lua: AddTeam / AddMissionTeam now return team index
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Wed, 19 Dec 2018 19:10:42 +0100 |
Wuzzy |
Lua API: Add functions to add team selected in campaign/mission page
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Wed, 19 Dec 2018 05:50:02 +0100 |
Wuzzy |
Keep track of singleplayer high scores in challenges
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Wed, 19 Dec 2018 01:02:06 +0100 |
Wuzzy |
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
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Wed, 19 Dec 2018 00:17:14 +0100 |
Wuzzy |
Tweak training menu spacing
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Tue, 18 Dec 2018 18:26:13 +0100 |
Wuzzy |
Add Lua callback: onGameResult
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Tue, 18 Dec 2018 15:21:23 +0100 |
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Add Lua functions to save/get mission variables
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Fri, 14 Dec 2018 16:06:33 +0100 |
Wuzzy |
Update changelog
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Fri, 14 Dec 2018 14:33:18 +0100 |
Wuzzy |
Update changelog and README
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Fri, 14 Dec 2018 00:47:23 +0100 |
Wuzzy |
Append -dev to version string if built in non-release mode
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Mon, 10 Dec 2018 21:04:37 +0100 |
Wuzzy |
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
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Mon, 10 Dec 2018 19:07:12 +0100 |
Wuzzy |
Skip ammo menu open animation if playing with TurnTime <= 10s
|
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Mon, 10 Dec 2018 08:00:45 +0100 |
Wuzzy |
Fix poison damage not working in first round
|
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Mon, 10 Dec 2018 07:35:29 +0100 |
Wuzzy |
Longer delays between turns for better readability
|
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
|
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Sun, 09 Dec 2018 22:28:46 +0100 |
Wuzzy |
Hide most HUD elements in cinematic mode
|
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Sun, 09 Dec 2018 21:13:38 +0100 |
Wuzzy |
Colorize switching arrows, pointing arrow and target cross in clan color
|
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Sun, 09 Dec 2018 17:12:47 +0100 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
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Sun, 09 Dec 2018 16:54:22 +0100 |
Wuzzy |
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
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Sat, 08 Dec 2018 14:10:42 +0100 |
Wuzzy |
Add chat command "/help room" to show room help in game
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Fri, 30 Nov 2018 17:09:08 +0100 |
Wuzzy |
Don't reduce InitialHealth below 1
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Thu, 29 Nov 2018 03:26:35 +0100 |
Wuzzy |
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
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Wed, 28 Nov 2018 01:48:14 +0100 |
Wuzzy |
Update changelog
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Mon, 26 Nov 2018 14:31:36 +0100 |
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Lua API: Change PLATFORM to INTERFACE
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Mon, 26 Nov 2018 01:13:10 +0100 |
Wuzzy |
Highlander: Fix hogs receiving air strikes in maps with border
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Wed, 21 Nov 2018 22:19:58 +0100 |
Wuzzy |
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
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Tue, 20 Nov 2018 22:08:12 +0100 |
Wuzzy |
Clean up 0.9.25 changelog a bit
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Sun, 18 Nov 2018 21:01:16 +0100 |
Wuzzy |
Update changelog
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Thu, 01 Nov 2018 20:29:42 +0100 |
Wuzzy |
Fix game window width/height setting being broken when using Arabic locale
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Wed, 31 Oct 2018 16:50:34 +0100 |
Wuzzy |
Fix critical Lua syntax errors in lt.lua
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Wed, 31 Oct 2018 14:33:43 +0100 |
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Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Sun, 28 Oct 2018 04:21:13 +0100 |
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Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sun, 28 Oct 2018 00:24:27 +0200 |
Wuzzy |
Only play sndThisOneIsMine if crate drops close to hog
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Sat, 27 Oct 2018 08:15:45 +0300 |
alfadur |
update changelog
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Sat, 27 Oct 2018 04:21:35 +0300 |
alfadur |
Update changelog
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Sat, 27 Oct 2018 03:06:28 +0200 |
Wuzzy |
Add credits for shoryuken_hit.ogg
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Fri, 26 Oct 2018 22:46:37 +0200 |
Wuzzy |
Fix seduction not stopping if hog took damage before attack was complete
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Fri, 26 Oct 2018 15:55:48 +0200 |
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Add sound for landspray
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Fri, 26 Oct 2018 04:54:29 +0200 |
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If u play Piano, you can now hear the notes if sound effects OR music is enabled
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Fri, 26 Oct 2018 04:07:35 +0200 |
Wuzzy |
Add PlayMusicSound/StopMusicSound to Lua API
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Fri, 26 Oct 2018 03:59:20 +0200 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
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Thu, 25 Oct 2018 23:46:31 +0200 |
Wuzzy |
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
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Wed, 24 Oct 2018 21:07:26 +0200 |
Wuzzy |
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
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Wed, 17 Oct 2018 05:33:02 +0200 |
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Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
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Fri, 05 Oct 2018 19:37:06 +0200 |
Wuzzy |
Don't load game scheme from file if name collides with default scheme
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Fri, 05 Oct 2018 14:57:44 +0200 |
Wuzzy |
Restructure 0.9.25 changelog, add highlights section
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Thu, 04 Oct 2018 21:17:21 +0200 |
Wuzzy |
Merge Racer/TechRacer tie handling
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Wed, 05 Sep 2018 15:37:50 +0200 |
Wuzzy |
Add tie handling for Racer and TechRacer
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Thu, 04 Oct 2018 20:45:07 +0200 |
Wuzzy |
Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
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Thu, 04 Oct 2018 20:36:41 +0200 |
Wuzzy |
Fix speech bubble chat commands also applying to bots
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Thu, 04 Oct 2018 17:30:24 +0200 |
Wuzzy |
Rename chat command /team to /clan (but keep /team as alias for now)
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Sun, 30 Sep 2018 03:18:16 +0200 |
Wuzzy |
Add help button in main menu (opens Hedgewars Wiki in browser)
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Sun, 30 Sep 2018 01:41:12 +0200 |
Wuzzy |
Fix frontend displayed value of Sudden Death timeout being off-by-one
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Sat, 29 Sep 2018 22:20:19 +0200 |
Wuzzy |
ASA, ice02: Display current flying time next to team bar
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Sat, 29 Sep 2018 21:59:36 +0200 |
Wuzzy |
ASA, ice02: Fix recorded time being 6 seconds more than reality
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Sat, 29 Sep 2018 01:17:15 +0200 |
Wuzzy |
Move campaign mission images to share/ instead of hardcoding them into frontend
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Thu, 27 Sep 2018 00:11:54 +0200 |
Wuzzy |
Update changelog
|
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Mon, 17 Sep 2018 22:37:47 +0200 |
Wuzzy |
Easier back jumps in Basic Movement Training (fixes bug 692)
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Sat, 15 Sep 2018 16:22:04 +0200 |
Wuzzy |
Fix some syntax errors in internal Lua syntax documentation
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Tue, 11 Sep 2018 18:34:27 +0200 |
Wuzzy |
Allow to change volume during pause
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Tue, 11 Sep 2018 17:22:54 +0200 |
Wuzzy |
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
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Tue, 04 Sep 2018 15:03:35 +0200 |
Wuzzy |
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:46:57 +0200 |
Wuzzy |
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 01:09:14 +0200 |
Wuzzy |
Don't start retreat time if hog has lost control in the meantime
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Sun, 02 Sep 2018 22:02:15 +0200 |
Wuzzy |
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 01:25:37 +0200 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
Wuzzy |
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
Wuzzy |
ASA, desert01: Fix display error when destroying device crate
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Fri, 31 Aug 2018 21:34:33 +0200 |
Wuzzy |
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
Wuzzy |
Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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Fri, 31 Aug 2018 21:07:07 +0200 |
Wuzzy |
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
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|
Fri, 31 Aug 2018 16:51:33 +0200 |
Wuzzy |
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
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Thu, 30 Aug 2018 22:07:01 +0200 |
Wuzzy |
BRW now allows weapon scheme customization
|
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Tue, 28 Aug 2018 05:46:33 +0200 |
Wuzzy |
Space Invasion: Continue playing rounds in case the teams are tied at the end
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Sun, 26 Aug 2018 14:59:05 +0200 |
Wuzzy |
/greeting chat commands now clears greeting if called w/o arguments
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Wed, 22 Aug 2018 15:00:04 +0200 |
Wuzzy |
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
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Tue, 21 Aug 2018 22:31:50 +0200 |
Wuzzy |
Animate: Remove follow arg from AnimVisualGear
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Tue, 14 Aug 2018 15:25:05 +0200 |
Wuzzy |
Move common sprite tint values into Utils Lua library
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Tue, 14 Aug 2018 13:43:04 +0200 |
Wuzzy |
Prevent wrapping of turn time when using extra time
|
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Tue, 14 Aug 2018 09:05:55 +0200 |
Wuzzy |
Fix repeating sun in Hoggywood theme
|
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Mon, 13 Aug 2018 20:19:32 +0200 |
Wuzzy |
Close hwengine properly when you got kicked by room host
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Sun, 12 Aug 2018 16:31:22 +0200 |
Wuzzy |
Don't make pseudo player names like [server] clickable in chat
|
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Sat, 11 Aug 2018 22:28:05 +0200 |
Wuzzy |
More straightforward TotalRoundsPre counting if there's only 1 clan
|
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|
Wed, 08 Aug 2018 18:36:12 +0200 |
Wuzzy |
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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|
Wed, 08 Aug 2018 12:05:19 +0200 |
Wuzzy |
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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Tue, 07 Aug 2018 19:32:33 +0200 |
Wuzzy |
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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Tue, 07 Aug 2018 13:04:02 +0200 |
Wuzzy |
Fix resurrection animation appearing at wrong position for some missions and styles
|
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Tue, 07 Aug 2018 12:15:59 +0200 |
Wuzzy |
Report spawning visual gear in onGearResurrect
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Tue, 07 Aug 2018 11:37:37 +0200 |
Wuzzy |
Add setting to disable audio dampening if losing window focus
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Tue, 07 Aug 2018 10:29:01 +0200 |
Wuzzy |
Move max. number of crate spawns into variable
|
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Tue, 07 Aug 2018 02:40:13 +0200 |
Wuzzy |
Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
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Tue, 07 Aug 2018 02:18:19 +0200 |
Wuzzy |
Fix drill rocket exploding when digging at bounce/wrap world edge
|
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Tue, 07 Aug 2018 01:31:50 +0200 |
Wuzzy |
Use gfMultiWeapon in target practice missions
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Mon, 06 Aug 2018 21:35:08 +0200 |
Wuzzy |
Fix cake walking through land when reaching wrap world edge
|
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Mon, 06 Aug 2018 18:55:22 +0200 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
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Fri, 03 Aug 2018 00:39:50 +0200 |
Wuzzy |
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
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Thu, 02 Aug 2018 23:43:31 +0200 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
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Thu, 02 Aug 2018 23:24:27 +0200 |
Wuzzy |
Backed out changeset 0d920e370a78
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Thu, 02 Aug 2018 12:54:30 +0200 |
Wuzzy |
Fix hammer shoving gears into indestructible land
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
|
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Thu, 02 Aug 2018 01:45:45 +0200 |
Wuzzy |
Add Lua globals: AMMO_INFINITE and NoPointX
|
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Thu, 02 Aug 2018 01:24:40 +0200 |
Wuzzy |
Add support for infinite fly time of jetpack and Birdy
|
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Tue, 17 Jul 2018 12:55:07 +0200 |
Wuzzy |
Fix cursor teleporting to center after leaving game with video recording
0.9.24
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Tue, 17 Jul 2018 12:17:11 +0200 |
Wuzzy |
Fix video recorder not working if sound disabled (fixes bug 200)
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
Wuzzy |
Fix SimpleMission failure to init GameFlags correctly
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
Wuzzy |
Fix SimpleMission failure to init GameFlags correctly
|
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Wed, 01 Aug 2018 21:30:33 +0200 |
Wuzzy |
Load default clan colors from settings file
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Wed, 01 Aug 2018 02:49:03 +0200 |
Wuzzy |
Lua: Allow to use negative value for AddTeam to select a default clan color
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Tue, 31 Jul 2018 22:40:23 +0200 |
Wuzzy |
Clean up Tumbler captions a bit
|
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Tue, 31 Jul 2018 17:22:49 +0200 |
Wuzzy |
Change default clan color for brown for improved contrast
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Tue, 31 Jul 2018 01:00:27 +0200 |
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Lua API: Add IsHogHidden
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Tue, 31 Jul 2018 00:12:19 +0200 |
Wuzzy |
Lua: Add GetVampiric, GetLaserSight
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Mon, 30 Jul 2018 19:23:28 +0200 |
Wuzzy |
ASA, final mission: Redraw map and mask to make borders more distingushable
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Mon, 30 Jul 2018 16:30:03 +0200 |
Wuzzy |
Make laser sight work properly through wrap world edge
|
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Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Sat, 28 Jul 2018 13:15:59 +0200 |
Wuzzy |
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
|
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Fri, 27 Jul 2018 00:00:04 +0200 |
Wuzzy |
Fix /hta, /hsa and /hya commands not writing message in chat
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Fri, 27 Jul 2018 00:00:04 +0200 |
Wuzzy |
Fix /hta, /hsa and /hya commands not writing message in chat
0.9.24
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Thu, 26 Jul 2018 18:01:32 +0200 |
Wuzzy |
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
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Thu, 26 Jul 2018 14:18:23 +0200 |
Wuzzy |
Prevent saving weapon scheme if name was already taken
0.9.24
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Thu, 26 Jul 2018 13:03:35 +0200 |
Wuzzy |
Prevent saving weapon scheme if name was already taken
|
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Tue, 24 Jul 2018 20:15:32 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
0.9.24
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Tue, 24 Jul 2018 20:07:58 +0200 |
Wuzzy |
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
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Tue, 24 Jul 2018 19:31:37 +0200 |
Wuzzy |
Fix changelog typos
0.9.24
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Tue, 24 Jul 2018 18:37:52 +0200 |
Wuzzy |
Add more sane default controls for controller
0.9.24
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Tue, 24 Jul 2018 18:37:52 +0200 |
Wuzzy |
Make frontend detect controllers again
0.9.24
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Sat, 21 Jul 2018 00:34:32 +0200 |
Wuzzy |
Add control to cycle through timer/bounciness values
|
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Fri, 20 Jul 2018 15:56:43 +0200 |
Wuzzy |
Add more sane default controls for controller
|
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Thu, 19 Jul 2018 22:19:44 +0200 |
Wuzzy |
Make frontend detect controllers again
|
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Wed, 18 Jul 2018 00:27:23 +0200 |
Wuzzy |
Increase hedgehog limit to 64
|
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Tue, 17 Jul 2018 16:45:34 +0200 |
Wuzzy |
Standardize hidden mission achievement in new Lua library "Achievements"
|
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Tue, 17 Jul 2018 12:55:07 +0200 |
Wuzzy |
Fix cursor teleporting to center after leaving game with video recording
|
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|
Tue, 17 Jul 2018 12:17:11 +0200 |
Wuzzy |
Fix video recorder not working if sound disabled (fixes bug 200)
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|
Wed, 11 Jul 2018 19:14:11 +0200 |
Wuzzy |
ACF5: Fix Tribe not being in same clan as Natives
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Wed, 11 Jul 2018 18:45:54 +0200 |
Wuzzy |
ACF7: Fix princess being in wrong clan
|
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Wed, 11 Jul 2018 18:13:52 +0200 |
Wuzzy |
Fix aihDoesntMatter still being attacked with air attack
|
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Wed, 11 Jul 2018 15:44:33 +0200 |
Wuzzy |
ACF3: Move princess to her own team, fix clan color
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Tue, 10 Jul 2018 21:29:31 +0200 |
Wuzzy |
Add subtle dust flakes for Cheese and CrazyMission themes
|
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Tue, 10 Jul 2018 20:30:06 +0200 |
Wuzzy |
New SD water texture for CrazyMission theme
|
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Tue, 10 Jul 2018 18:00:04 +0200 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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|
Tue, 10 Jul 2018 16:44:13 +0200 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
|
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|
Tue, 10 Jul 2018 16:07:11 +0200 |
Wuzzy |
Add dedicated key to display mission panel: M
|
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Tue, 10 Jul 2018 13:28:47 +0200 |
Wuzzy |
Add /help chat command for engine
|
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|
Sun, 08 Jul 2018 02:46:59 +0200 |
Wuzzy |
Highlander: Fix all hogs getting teleport after hog placement phase
|
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|
Sun, 08 Jul 2018 01:30:13 +0200 |
Wuzzy |
New Lua API function: GetAmmo, to get ammo config
|
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|
Sun, 08 Jul 2018 00:16:33 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
|
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|
Sat, 07 Jul 2018 23:29:02 +0200 |
Wuzzy |
Fix TotalRounds still being -1 in first real turn after hog placement phase
|
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|
Sat, 07 Jul 2018 19:34:13 +0200 |
Wuzzy |
Space Invasion: Improve how round score is displayed
|
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|
Sat, 07 Jul 2018 18:37:21 +0200 |
Wuzzy |
Fix rare Lua error message spam in Space Invasion
|
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|
Wed, 16 May 2018 18:22:28 +0200 |
sheepluva |
adjust label, update ChangeLog
ui-scaling
|
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|
Fri, 04 May 2018 14:38:01 +0200 |
Wuzzy |
Lua API: Add EnableSwitchHog to manually enable hog switching
|
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Thu, 03 May 2018 23:19:56 +0200 |
Wuzzy |
Fix changelog mistake
|
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|
Thu, 03 May 2018 22:42:29 +0200 |
Wuzzy |
Fix GetAmmoTimer implementation, swap arguments
|
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|
Thu, 03 May 2018 22:05:25 +0200 |
Wuzzy |
Lua API: GetAmmoTimer, to get the player-set timer for an ammo
|
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|
Thu, 03 May 2018 21:40:13 +0200 |
Wuzzy |
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
|
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|
Thu, 03 May 2018 17:22:53 +0200 |
Wuzzy |
Update ChangeLog for Continental supplies
|
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|
Thu, 26 Apr 2018 00:21:03 +0200 |
Wuzzy |
Fix hog being unable to walk after using sniper rifle without firing both shots
|
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|
Sat, 21 Apr 2018 17:17:42 +0200 |
Wuzzy |
New Lua call: Retreat, to force turn into Retreat time
|
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|
Wed, 18 Apr 2018 17:02:44 +0200 |
Wuzzy |
Update changelog
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Tue, 17 Apr 2018 20:10:10 +0200 |
Wuzzy |
Fix crash when firing portal gun at low quality graphics
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Thu, 12 Apr 2018 14:52:47 +0200 |
Wuzzy |
Don't let hedgehogs moan if they take 0 Sudden Death damage
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Thu, 12 Apr 2018 00:40:10 +0200 |
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Update changelog
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Wed, 04 Apr 2018 18:38:00 +0200 |
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Update changelog
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Sat, 24 Mar 2018 23:45:16 +0100 |
Wuzzy |
ShoppaMap: Can change map complexity with slider, remove script param “pad”
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Sat, 24 Mar 2018 02:24:02 +0100 |
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Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
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Fri, 23 Mar 2018 03:37:07 +0100 |
Wuzzy |
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
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Fri, 23 Mar 2018 03:17:01 +0100 |
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Add new game flag gfSwitchHog, enable hog switching at turn start
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Thu, 22 Mar 2018 19:25:38 +0100 |
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Lua API: Add Explode function
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Thu, 22 Mar 2018 16:52:04 +0100 |
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Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
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Thu, 22 Mar 2018 13:18:45 +0100 |
Wuzzy |
Display style name correctly if host selects a style you don't have
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Sat, 17 Mar 2018 02:16:16 +0100 |
Wuzzy |
Remove “Upload to YouTube” functionality which has been broken for years
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Thu, 15 Mar 2018 17:53:34 +0100 |
Wuzzy |
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
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Thu, 15 Mar 2018 15:34:29 +0100 |
Wuzzy |
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
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Thu, 15 Mar 2018 04:33:11 +0100 |
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Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
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Wed, 14 Mar 2018 23:55:13 +0100 |
Wuzzy |
Add default directory DrawnMaps to put hand-drawn maps into
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Wed, 14 Mar 2018 16:25:54 +0100 |
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Add voicepack: Russian_pl (by mtg90pl)
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Mon, 12 Mar 2018 19:39:00 +0100 |
Wuzzy |
Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:37:35 +0100 |
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Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
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ACF7: Add one pick hammer in crate
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Sat, 10 Mar 2018 03:27:18 +0100 |
Wuzzy |
ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 09 Mar 2018 22:23:57 +0100 |
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When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 19:40:49 +0100 |
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ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
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ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
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ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
Wuzzy |
ACF3: Fix cannibals sometimes doing nothing for a full turn
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 20:40:00 +0100 |
Wuzzy |
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:14:06 +0100 |
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Racer: No longer play Incoming or Missed sound
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Thu, 08 Mar 2018 19:08:21 +0100 |
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Construction Mode: Fix annoying Incoming voice and other sound issues
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Thu, 08 Mar 2018 19:03:03 +0100 |
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Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
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Thu, 08 Mar 2018 18:15:06 +0100 |
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Lua API: Add SetSoundMask to disable playing certain sounds
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Thu, 08 Mar 2018 16:49:49 +0100 |
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ACF: Reduce computer hog levels in missions 2 and 6.
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Thu, 08 Mar 2018 15:37:49 +0100 |
Wuzzy |
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
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Thu, 08 Mar 2018 14:53:25 +0100 |
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CTF: Say "clan" instead of "team" in mission panel
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Thu, 08 Mar 2018 14:47:47 +0100 |
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CTF: Show team scores and score graph in stats screen
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Thu, 08 Mar 2018 13:34:45 +0100 |
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CTF: Allow to be played with more than 2 clans
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Thu, 08 Mar 2018 12:46:11 +0100 |
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CTF: Drop flag when carrier uses piano strike
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Thu, 08 Mar 2018 02:03:23 +0100 |
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CTF: Fix Lua errors when using kamikaze or tardis
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Thu, 08 Mar 2018 01:22:00 +0100 |
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CTF: Remove tardis and resurrector
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Thu, 08 Mar 2018 01:12:35 +0100 |
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Control: Remove tardis and resurrector
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Wed, 07 Mar 2018 23:52:45 +0100 |
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Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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Wed, 07 Mar 2018 23:06:19 +0100 |
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ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
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Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 07 Mar 2018 15:09:31 +0100 |
Wuzzy |
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
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Wed, 07 Mar 2018 10:44:30 +0100 |
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Frontend: Lead first-time player to training page on start
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Tue, 06 Mar 2018 03:48:03 +0100 |
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Complete overhaul of Basic Rope Training
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Fri, 02 Mar 2018 19:43:06 +0100 |
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Completely redo Basic Grenade Training
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Wed, 28 Feb 2018 20:14:55 +0100 |
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Complete redo of Basic Bazooka Training
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Mon, 26 Feb 2018 21:09:35 +0100 |
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Add Basic Movement Training
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Fri, 23 Feb 2018 14:26:58 +0100 |
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Lua API: Fix SetWind not updating flake direction
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Wed, 21 Feb 2018 21:29:30 +0100 |
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Rewrite most mission texts to actually *explain* the goal
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Wed, 21 Feb 2018 18:15:57 +0100 |
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2 new scenarios: Bazooka Battlefield, Tentacle Terror
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Wed, 21 Feb 2018 17:14:46 +0100 |
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Add SimpleMission lua library for easier mission creation
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Wed, 21 Feb 2018 03:03:16 +0100 |
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Fix quit menu showing incorrect key when using non-default bindings
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Tue, 20 Feb 2018 19:07:32 +0100 |
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VideoRec: Fix many effects not being recorded
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Tue, 20 Feb 2018 17:52:22 +0100 |
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Fix volume caption not being shown when hitting mute key
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Mon, 19 Feb 2018 13:46:40 +0100 |
Wuzzy |
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
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Mon, 19 Feb 2018 09:45:36 +0100 |
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Lua library Animate: StoppedGear now returns true if gear does not exist
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Sat, 17 Feb 2018 11:25:43 +0100 |
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Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:06:34 +0100 |
Wuzzy |
Add Space Invasion game scheme with sane default configuration
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Fri, 16 Feb 2018 23:42:00 +0100 |
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Racer and TechRacer: Move cameera to first waypoint in Ready phase
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Fri, 16 Feb 2018 19:49:46 +0100 |
Wuzzy |
Lua API: Add functons: GetTeamIndex and GetTeamClan
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Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Wed, 14 Feb 2018 22:56:32 +0100 |
Wuzzy |
Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
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Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
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Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
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Add separate control for changing hedgehog tags
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Wed, 14 Feb 2018 02:26:59 +0100 |
Wuzzy |
Redo SD water and SD clouds of most themes and apply sd-tint
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Mon, 12 Feb 2018 23:37:08 +0100 |
Wuzzy |
Make team chat its own control and use [U] key by default
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Mon, 12 Feb 2018 23:23:07 +0100 |
Wuzzy |
Show remaining ammo when using Birdy egg or RC Plane bomb
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Mon, 12 Feb 2018 20:47:45 +0100 |
Wuzzy |
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
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Mon, 12 Feb 2018 20:00:26 +0100 |
Wuzzy |
Battalion (mode=king): Kill the team when the king died instea of dismissing
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Mon, 12 Feb 2018 11:03:48 +0100 |
Wuzzy |
Add custom weapon icons for Continental supplies
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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Sun, 11 Feb 2018 20:28:21 +0100 |
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Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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Sun, 11 Feb 2018 13:35:47 +0100 |
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Construction Mode: Show selected object at cursor and crate preview
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Sun, 11 Feb 2018 02:03:09 +0100 |
Wuzzy |
Fix Killing the Specialists recording the turn count way too low
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Sat, 10 Feb 2018 23:13:23 +0100 |
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Racer: Make waypoints dark in bright themes like Bath
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Sat, 10 Feb 2018 12:01:00 +0100 |
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Construction Mode: Now amSwitch amount can be changed in weapon scheme
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Sat, 10 Feb 2018 11:46:57 +0100 |
Wuzzy |
Always remove mine strike in Construction Mode
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Sat, 10 Feb 2018 10:19:28 +0100 |
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Construction Mode: Change message color
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Fri, 09 Feb 2018 21:04:53 +0100 |
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Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
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Fri, 09 Feb 2018 19:58:55 +0100 |
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Construction Mode: Each team remembers its selections now
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Fri, 09 Feb 2018 16:12:54 +0100 |
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Add a few key shortcuts in Costruction Mode
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Fri, 09 Feb 2018 14:33:00 +0100 |
Wuzzy |
Add healing visual effect + heal msg in scripts
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Fri, 09 Feb 2018 12:52:05 +0100 |
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Lua API: Add HealHog to heal hog with visual effects + message
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Fri, 09 Feb 2018 12:08:12 +0100 |
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Show subtle heal effect for healing hogs in health reset mode
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Fri, 09 Feb 2018 10:47:21 +0100 |
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Killing The Specialists mission: Fix misleading hints, add messages and visual effects
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Fri, 09 Feb 2018 06:03:01 +0100 |
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Lua API: Add SpawnSupplyCrate
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Fri, 09 Feb 2018 04:37:27 +0100 |
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Lua API: Add GetTeamName
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Thu, 08 Feb 2018 19:02:51 +0100 |
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Lua API: Add GetWind function to get current wind
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Thu, 08 Feb 2018 18:42:07 +0100 |
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Lua API: Add SetVampiric and SetLaserSight
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Thu, 08 Feb 2018 18:10:39 +0100 |
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Add callback: onEndTurn
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Thu, 08 Feb 2018 13:54:48 +0100 |
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Fix broken preview of team hats in frontend
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Thu, 08 Feb 2018 09:38:35 +0100 |
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Add missing beginWriteArray in scheme model code
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Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
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Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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Wed, 07 Feb 2018 12:30:11 +0100 |
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Fix TotalRounds counting rounds a couple of turns too late
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Wed, 07 Feb 2018 08:30:50 +0100 |
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Add the flag of Scotland (uk_scotland)
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Wed, 07 Feb 2018 07:54:18 +0100 |
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Fix green color channel on themes with sd-tint (#566)
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Wed, 07 Feb 2018 07:38:37 +0100 |
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Add theme fallback music settings
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Wed, 07 Feb 2018 03:50:38 +0100 |
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Calling SetWeapon with amNothing now unselects weapon
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Wed, 07 Feb 2018 02:26:31 +0100 |
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Change weapon icons of mudball and air mine
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Wed, 07 Feb 2018 01:54:50 +0100 |
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Lua API: Add WriteLnToChat
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Wed, 07 Feb 2018 01:13:17 +0100 |
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ASA, Hard Flying: Show personal best at mission start
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Tue, 06 Feb 2018 23:56:28 +0100 |
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Start changelog for 0.9.24
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Sun, 12 Nov 2017 21:41:06 +0100 |
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Update translations mentioned in changelog
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Sun, 12 Nov 2017 17:41:01 +0100 |
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Backed out changeset 575c0de98505
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Tue, 31 Oct 2017 04:31:10 +0100 |
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Update changelog regarding wrap world edge bugs
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Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
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Sun, 29 Oct 2017 19:56:35 +0100 |
Wuzzy |
Fix broken cancel button on the login window (bug 373)
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Sun, 29 Oct 2017 19:06:02 +0100 |
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ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
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Sat, 28 Oct 2017 17:48:54 +0200 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Sat, 28 Oct 2017 05:49:49 +0200 |
Wuzzy |
Fix ammo menu, placement and camera movement keys not working in ammo menu
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Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
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Fri, 27 Oct 2017 05:05:37 +0200 |
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Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
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Fri, 27 Oct 2017 05:03:58 +0200 |
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ACF7: Fix possible Lua error spam in intro sequence
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Thu, 26 Oct 2017 22:49:39 +0200 |
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ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
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Thu, 26 Oct 2017 22:40:17 +0200 |
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Animate library: Add new parameter maxMoveTime to AnimMove
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Thu, 26 Oct 2017 18:02:33 +0200 |
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ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
Wuzzy |
Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 03:04:31 +0200 |
Wuzzy |
Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
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Complete music credits for Jungle.ogg by alfadur
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Tue, 24 Oct 2017 06:25:12 +0200 |
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ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
Wuzzy |
Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
Wuzzy |
More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
Wuzzy |
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 04:57:39 +0200 |
Wuzzy |
Update changelog
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Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 18:38:28 +0200 |
Wuzzy |
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
Wuzzy |
Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
Wuzzy |
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Wed, 18 Oct 2017 05:28:22 +0200 |
Wuzzy |
AI hogs use timebox instead of skip if clueless what to do
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Sun, 15 Oct 2017 12:30:31 +0200 |
Wuzzy |
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
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Wed, 11 Oct 2017 20:16:00 +0200 |
Wuzzy |
Fix rope angle possible to go below 0° if having secondary weapon selected
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Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
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Tue, 10 Oct 2017 22:45:48 +0200 |
Wuzzy |
Mark custom maps/forts/scripts with circle icon instead of icon
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Tue, 10 Oct 2017 21:00:11 +0200 |
Wuzzy |
Mark custom forts with asterisk in team editor
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Tue, 10 Oct 2017 16:13:44 +0200 |
Wuzzy |
Construction Mode: Fix Lua error spam when using time box with filters on map
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Tue, 10 Oct 2017 03:08:00 +0200 |
Wuzzy |
Fix hog holding nothing in hand when choosing napalm or piano strike
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Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
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Sun, 08 Oct 2017 22:52:44 +0200 |
Wuzzy |
Add 7 graves
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Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
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Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
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Sun, 08 Oct 2017 04:57:28 +0200 |
Wuzzy |
Fix team getting inf. ammo when stockpiling >= 100 ammo
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Sun, 08 Oct 2017 04:14:49 +0200 |
Wuzzy |
Fix possibility to accidentally destroy team by entering an already existing team name
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Sat, 07 Oct 2017 20:07:21 +0200 |
Wuzzy |
Fix old team name not being removed after renaming team in frontend
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Sat, 07 Oct 2017 18:43:31 +0200 |
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Names of new or copied game schemes are now unique
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Sat, 07 Oct 2017 03:43:06 +0200 |
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Rework weapon scheme handling in frontend and fix a couple of bugs
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Sat, 07 Oct 2017 01:05:55 +0200 |
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Fix molotov cocktails bouncing off vertically off rubber
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Fri, 06 Oct 2017 16:33:11 +0200 |
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Use https links in README files
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Fri, 06 Oct 2017 14:03:13 +0200 |
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Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
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Thu, 05 Oct 2017 17:39:04 +0200 |
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Climb Home: Fix game getting stuck when player reaches home
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Thu, 05 Oct 2017 02:54:17 +0200 |
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Destroy rope when attempting to shoot it through wrap / bouncy world edge
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Thu, 05 Oct 2017 02:02:28 +0200 |
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Fix cursor often jumping to center when putting target while moving cursor
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Wed, 04 Oct 2017 18:34:02 +0200 |
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Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
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Wed, 04 Oct 2017 15:37:42 +0200 |
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Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
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Tue, 03 Oct 2017 15:50:10 +0200 |
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Remove broken “Play again” button in stats page after an online game
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Tue, 03 Oct 2017 01:27:17 +0200 |
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Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
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Mon, 02 Oct 2017 21:39:19 +0200 |
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Reduce number of initial teams: 4 human, 2 AI teams
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Mon, 02 Oct 2017 20:59:40 +0200 |
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Create 5 human teams + 5 AI teams on first start
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Sat, 30 Sep 2017 23:52:08 +0200 |
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TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
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Sat, 30 Sep 2017 04:26:40 +0200 |
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ACF5: Spare traitor's life with skip instead of precise
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Sat, 30 Sep 2017 04:03:08 +0200 |
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ASA, fruit01: Change choice keys
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Fri, 29 Sep 2017 21:44:35 +0200 |
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A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 02:08:52 +0200 |
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ASA, fruit02: Fail mission if player let wrong hog collect device part
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Thu, 28 Sep 2017 21:32:42 +0200 |
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Fix stats screen caption showing only one winner if multiple teams have won
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Thu, 28 Sep 2017 18:39:59 +0200 |
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A Space Adventure: Remove or shorten intro sequences of side missions
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