hedgewars/uLandObjects.pas
2009-07-26 nemo Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
2009-07-24 nemo Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
2009-06-18 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-11 unc0rr Patch by koda:
2009-03-26 unc0rr patch by nemo: water bouncing + some tweaks
2009-03-22 unc0rr use glVertexPointer to render water
2009-03-22 unc0rr Apply koda's OpenGL ES compatibility patch
2009-03-08 unc0rr patch by nemo
2009-02-17 unc0rr Clouds fixes by nemo
2009-02-14 unc0rr engine part of nemo's patch
2009-01-29 unc0rr - nemo's patch for custom cave map dimensions
2009-01-27 unc0rr nemo's template patch (invertion)
2009-01-25 unc0rr Apply nemo's world resize patch
2008-09-19 unc0rr - Unbreak previously broken themes
2008-09-19 unc0rr Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
2008-09-12 unc0rr Allow theme to set custom water color
2008-08-10 unc0rr Enable back rendering objects that are put on top of land texture
2008-08-08 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08 unc0rr - Fix previous commit
2008-08-08 unc0rr Allow theme-customizable water and girder
2008-08-08 unc0rr Step 4: repair girder rendering (girder is 32bit now)
2008-08-08 unc0rr Step 3: Maps are rendered correctly, but without objects yet
2008-08-08 unc0rr Step 2: painted maps loading correctly
2008-08-08 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
2008-08-06 unc0rr Fix small glitch when placing girder on map
2008-07-27 unc0rr - Add ability to choose clouds number in theme config file
2008-07-25 unc0rr Enable music dependance on current land theme
2008-07-22 unc0rr Load flakes information from theme.cfg when playing painted map
2008-07-07 unc0rr Update copyright headers a bit
2008-04-27 unc0rr Update copyright info in source files headers
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