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hedgewars/GSHandlers.inc
Sun, 07 Mar 2010 16:40:21 +0000
nemo
Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
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Sat, 06 Mar 2010 21:32:04 +0000
nemo
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
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Sat, 06 Mar 2010 13:49:55 +0000
nemo
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
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Sat, 06 Mar 2010 10:59:20 +0000
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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Sat, 06 Mar 2010 01:19:58 +0000
nemo
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
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Fri, 05 Mar 2010 17:32:13 +0000
nemo
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
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Fri, 05 Mar 2010 02:57:34 +0000
nemo
... or I would have been if svn hadn't locked up and made me try my luck at one more...
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