Sat, 21 Jan 2006 16:18:19 +0000 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr [Sat, 21 Jan 2006 16:18:19 +0000] rev 55
Send run parameters by cmd line, game parameters by IPC... breaks network game
Fri, 20 Jan 2006 19:02:50 +0000 - Fixed game loading
unc0rr [Fri, 20 Jan 2006 19:02:50 +0000] rev 54
- Fixed game loading - New unit for graphic functions
Thu, 19 Jan 2006 21:12:20 +0000 - Fixed bubble theme object
unc0rr [Thu, 19 Jan 2006 21:12:20 +0000] rev 53
- Fixed bubble theme object - Hedgehogs are round now when checking collisions and hedgehog isn't going, increased perfomance - Gears are square when checking collisions - Ability to load map from png file - Show more clear information when fail to load file
Sun, 15 Jan 2006 23:56:47 +0000 - Rename frontend to hedgewars and compile it to engine directory
unc0rr [Sun, 15 Jan 2006 23:56:47 +0000] rev 52
- Rename frontend to hedgewars and compile it to engine directory - Added icon for windows - Added incomplete russian translation
Sun, 15 Jan 2006 23:32:58 +0000 - Get rid of hwserv and runhelper
unc0rr [Sun, 15 Jan 2006 23:32:58 +0000] rev 51
- Get rid of hwserv and runhelper - Rename hw -> hwengine - Updated copyright info - Fixed graves not reacting on explosion - Fixed fpc warning - Fill Land by another ( hope better) way - One more land template
Sun, 15 Jan 2006 23:31:34 +0000 TeamSelect widget alpha added
displacer [Sun, 15 Jan 2006 23:31:34 +0000] rev 50
TeamSelect widget alpha added
Sun, 15 Jan 2006 14:14:12 +0000 - Teams health bars sorting
unc0rr [Sun, 15 Jan 2006 14:14:12 +0000] rev 49
- Teams health bars sorting - Fixed slow walking on hedgehog - Fixed accidently disabled bots' ammo - Fixed exception when runnig engine without command line parameters - One more template
Thu, 12 Jan 2006 22:07:36 +0000 - New /skip command
unc0rr [Thu, 12 Jan 2006 22:07:36 +0000] rev 48
- New /skip command - Fixed "AI: incorrect try to switch weapon" bug
Thu, 12 Jan 2006 16:33:26 +0000 Show team health bars, without sorting yet
unc0rr [Thu, 12 Jan 2006 16:33:26 +0000] rev 47
Show team health bars, without sorting yet
Wed, 11 Jan 2006 20:01:36 +0000 - Fixed dynamit sprite
unc0rr [Wed, 11 Jan 2006 20:01:36 +0000] rev 46
- Fixed dynamit sprite - Console with autocompletion
Tue, 10 Jan 2006 22:29:51 +0000 DefaultTeam is now default to play with single and network game
displacer [Tue, 10 Jan 2006 22:29:51 +0000] rev 45
DefaultTeam is now default to play with single and network game
Tue, 10 Jan 2006 21:57:41 +0000 added default team on loading
displacer [Tue, 10 Jan 2006 21:57:41 +0000] rev 44
added default team on loading
Tue, 10 Jan 2006 19:53:18 +0000 - Removed dark pixels on the corners of health case
unc0rr [Tue, 10 Jan 2006 19:53:18 +0000] rev 43
- Removed dark pixels on the corners of health case - Cleaned up dynamite code - Dynamite sprite - Frontend shows error messages from engine (except IPC-related :) ) - changed IPC-related stuff in frontend
Mon, 09 Jan 2006 20:33:12 +0000 - Fixed console behavior
unc0rr [Mon, 09 Jan 2006 20:33:12 +0000] rev 42
- Fixed console behavior - Fixed pickhammer - Fixed bots using of shotgun and desert eagle - Fixed shotgun and desert eagle - Added health cases
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