Stepan777 <stepik-777@mail.ru> [Fri, 10 Aug 2012 17:25:22 +0400] rev 7536
merge
unc0rr [Mon, 13 Aug 2012 23:04:42 +0400] rev 7535
Allow JOINED message in lobby
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 19:52:21 +0400] rev 7534
fix FindFFMPEG
nemo [Thu, 30 Aug 2012 12:47:41 -0400] rev 7533
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
Jie Luo <lililjlj@gmail.com> [Mon, 13 Aug 2012 21:07:28 +0400] rev 7532
Simplified Chinese Translation update
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 03:00:24 +0400] rev 7531
improve html links + small bugfixes
nemo [Thu, 30 Aug 2012 12:46:57 -0400] rev 7530
Final checkpoint w/ campaign.
unc0rr [Thu, 09 Aug 2012 19:35:52 +0400] rev 7529
Check if 'for' cycle body is executed at least once
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 01:24:38 +0400] rev 7528
FindFFMPEG.cmake (used only for frontend for now).
+fix for linux (older version of Qt)
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:31:38 +0300] rev 7527
All missions: switched blood needers with meatbags in dialogues
unc0rr [Thu, 09 Aug 2012 15:32:49 +0400] rev 7526
Don't accept room messages when not in room state. Not tested even if it builds.
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 01:01:06 +0400] rev 7525
merge
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:22:55 +0300] rev 7524
Mission 3: Added initial FirePunch
nemo [Wed, 08 Aug 2012 20:32:27 -0400] rev 7523
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:21:59 +0300] rev 7522
Mission 2: fixed ammo menu bug
unc0rr [Wed, 08 Aug 2012 22:08:23 +0400] rev 7521
Keep room till last player quits
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:19:43 +0300] rev 7520
Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
nemo [Wed, 08 Aug 2012 11:07:59 -0400] rev 7519
er. more like this.
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:18:35 +0300] rev 7518
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
nemo [Wed, 08 Aug 2012 10:26:10 -0400] rev 7517
Allow scripting to delete gears
belphegorr <szabibibi@gmail.com> [Sat, 25 Aug 2012 23:25:18 +0300] rev 7516
Changed a line in Mission 2 dialogue...
nemo [Tue, 07 Aug 2012 13:21:15 -0400] rev 7515
oops
belphegorr <szabibibi@gmail.com> [Sat, 25 Aug 2012 23:20:40 +0300] rev 7514
Fixed crashes in mission 3 after RestoreHog
unc0rr [Tue, 07 Aug 2012 21:18:33 +0400] rev 7513
Keep inlining
belphegorr <szabibibi@gmail.com> [Wed, 22 Aug 2012 19:13:13 +0300] rev 7512
Modified missions to be compatible with the merge
Removed empty functions
unc0rr [Mon, 06 Aug 2012 23:30:58 +0400] rev 7511
More mess in pas2c:
- Store rendered type declaration of identifier
- Convert 'for' cycles properly (well, not sure, but I tried :P) into 'do .. while()'
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 23:26:12 +0300] rev 7510
Mission 3: Modified onPrecise (added out-commented debug code)
nemo [Mon, 06 Aug 2012 10:18:57 -0400] rev 7509
revert 3188794b9d87. does not do what I'd like.
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 00:47:51 +0200] rev 7508
Hedgeroid: Frantic scrabbling toward the deadline
- Added activities for weapon/scheme editors (unfinished)
- Completed tablet version of netroom activity
- Added map preview
- Fixed default team files having the wrong names
- Restructuring
- Updated frontlib JNA bindings to respect the latest frontlib changes
Stepan777 <stepik-777@mail.ru> [Mon, 06 Aug 2012 00:44:32 +0400] rev 7507
improve video uploading
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 23:20:43 +0300] rev 7506
Mission 3: reduced enemy turn time, fixed other HideHog problems
nemo [Sun, 05 Aug 2012 20:18:16 -0400] rev 7505
oops
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 00:22:33 +0200] rev 7504
frontlib: Moved mapname sending to the end of flib_netconn_send_map
Stepan777 <stepik-777@mail.ru> [Mon, 06 Aug 2012 00:40:26 +0400] rev 7503
merge
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 23:05:41 +0300] rev 7502
Solved issues with HideHog in mission 2 and 3
nemo [Sun, 05 Aug 2012 19:38:16 -0400] rev 7501
no cake for youuuuu
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 00:18:43 +0200] rev 7500
engine: Added JNI-compatible function to start map generation
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 22:38:20 +0300] rev 7499
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
unc0rr [Sun, 05 Aug 2012 23:03:49 +0400] rev 7498
Introduce 'a' and 'u' client flags to mark admins and authenticated users
Medo <smaxein@googlemail.com> [Wed, 15 Aug 2012 23:40:10 +0200] rev 7497
frontlib:
- Removed metascheme-reading and made metascheme a constant instead
- Removed reference counting in favor of copying (less confusion about ownership)
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 17:11:38 +0300] rev 7496
Removed debug code.
nemo [Sun, 05 Aug 2012 15:00:59 -0400] rev 7495
Add bot level to CPU flag
Medo <smaxein@googlemail.com> [Sun, 12 Aug 2012 23:51:36 +0200] rev 7494
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 17:08:34 +0300] rev 7493
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
nemo [Sat, 04 Aug 2012 22:51:41 -0400] rev 7492
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
Medo <smaxein@googlemail.com> [Sun, 12 Aug 2012 23:20:34 +0200] rev 7491
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 12:50:34 +0300] rev 7490
Fixed a typo, frontend is now working properly
nemo [Sat, 04 Aug 2012 22:26:51 -0400] rev 7489
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
Medo <smaxein@googlemail.com> [Sun, 12 Aug 2012 22:46:53 +0200] rev 7488
Removed useless cast in cmdlineClient
nemo [Thu, 30 Aug 2012 12:31:54 -0400] rev 7487
Silly add to facilitate transplant
nemo [Sat, 04 Aug 2012 21:49:24 -0400] rev 7486
oops
Medo <smaxein@googlemail.com> [Sun, 12 Aug 2012 22:46:23 +0200] rev 7485
Hedgeroid:
- (hopefully) completed the frontlib JNA mappings
- added documentation
- Changed more code to use frontlib for ini reading/writing
- tried to make everything work again that was working before
- Teamlist can now be used to add and remove teams
- Netplay now correctly handles team additions when being room chief
- Fixed TeamCreatorActivity so that editing teams works
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 12:31:04 +0300] rev 7484
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
nemo [Sat, 04 Aug 2012 21:36:31 -0400] rev 7483
unbreak AI. remove inits from uLand
Medo <smaxein@googlemail.com> [Sun, 12 Aug 2012 22:37:57 +0200] rev 7482
frontlib improvements:
- Added README with overview documentation
- Improved code documentation/comments
- Added flib_gameconn_send_quit to gracefully exit a running game
- Changed the type of some size variables to size_t
- Fixed starting a mission/training sending the mission script like a multiplayer script
- Removed reference counters from flib_scheme and flib_map
- Removed INGAME state from netconn (there is no useful difference to ROOM state)
- Added extras/jnacontrol.c to warn when functions signatures used by Hedgeroid change
- Other small code improvements
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 03:10:57 +0300] rev 7481
Forgot to add mission 10
nemo [Sat, 04 Aug 2012 21:08:46 -0400] rev 7480
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
Medo <smaxein@googlemail.com> [Sun, 12 Aug 2012 22:21:09 +0200] rev 7479
frontlib: Added functions to query important constants from the library
belphegorr <szabibibi@gmail.com> [Sun, 19 Aug 2012 02:51:05 +0300] rev 7478
Added a story ending mission/cut-scene
nemo [Sat, 04 Aug 2012 20:47:13 -0400] rev 7477
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.