QTfrontend/mapContainer.cpp
Tue, 08 Feb 2011 22:24:30 +0300 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Sun, 26 Dec 2010 19:30:51 +0100 koda restore showing a bigger icon for themes
Sun, 26 Dec 2010 19:25:40 +0100 koda hide seed...
Sun, 19 Dec 2010 20:45:15 +0300 unc0rr Adjust magic consts
Sun, 19 Dec 2010 20:33:33 +0300 unc0rr Most probably it's fix to a crash
Sun, 19 Dec 2010 20:22:48 +0300 unc0rr Remove deleteLater()
Sun, 19 Dec 2010 20:16:07 +0300 unc0rr Some debug info
Sun, 19 Dec 2010 20:01:24 +0300 unc0rr - Simplify map container code a bit
Sun, 19 Dec 2010 19:24:15 +0300 unc0rr Seems like just a source of bugs
Sat, 18 Dec 2010 23:02:39 +0300 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
Sat, 18 Dec 2010 19:15:26 +0100 Henek fix layout in game config widget as per nemo's request
Fri, 17 Dec 2010 09:26:02 +0100 Henek added set button to seed edit so maps won't regenerate as often
Wed, 15 Dec 2010 22:03:46 +0300 unc0rr Recieve and parse DRAWNMAP config
Wed, 15 Dec 2010 21:10:25 +0300 unc0rr Don't use std::string
Tue, 14 Dec 2010 21:04:43 +0300 unc0rr Debug messages
less more (0) -15 tip