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hedgewars/uGearsUtils.pas
Thu, 03 May 2012 00:20:58 -0400
nemo
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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Wed, 02 May 2012 10:53:13 +0100
koda
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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Wed, 02 May 2012 08:07:17 +0100
koda
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
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Sat, 14 Apr 2012 23:19:45 +0400
unc0rr
Get rid of TGearsType to simplify pas2c
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Wed, 21 Mar 2012 00:05:46 -0400
nemo
Try different splash sounds too
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Tue, 20 Mar 2012 01:30:54 -0400
nemo
bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
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Sun, 11 Mar 2012 18:28:32 -0400
nemo
Add drowning to grenade too, try some little optimisations
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