hedgewars/uChat.pas
Mon, 18 Feb 2013 14:06:16 -0500 nemo pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Fri, 30 Nov 2012 15:00:47 +0100 koda GCI2012 - In-Game Chat Commands
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Wed, 03 Oct 2012 12:04:29 +0400 unc0rr No commit message
Mon, 25 Jun 2012 11:47:40 +0200 Wolfgang Steffens retaining SDL surfaces in order to allow recreating atlases from scratch without
Tue, 05 Jun 2012 22:37:36 +0200 Wolfgang Steffens Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
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