Sun, 08 Jul 2012 12:00:27 -0400 |
nemo |
Insert at front of same Z, not end. Saves a little time on insertion and lua lookup of recent adds.
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Sun, 08 Jul 2012 11:43:22 -0400 |
nemo |
Draw bombs behind plane
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Wed, 04 Jul 2012 10:56:42 -0400 |
nemo |
Allow script to set number of ammo in a crate. untested.
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Sun, 24 Jun 2012 09:12:53 -0400 |
nemo |
Another take at prettier crate appearance
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Sat, 23 Jun 2012 22:39:00 -0400 |
nemo |
Second part of the change. Make collision check use the new mask bit.
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Mon, 04 Jun 2012 08:11:47 -0400 |
nemo |
Make watching AI v AI on ai survival a bit more entertaining
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Sun, 03 Jun 2012 11:02:12 -0400 |
nemo |
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
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Sun, 20 May 2012 01:00:00 -0400 |
nemo |
Bit more freezer.
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Sun, 13 May 2012 18:31:05 -0400 |
nemo |
oops
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Sat, 12 May 2012 23:55:09 +0400 |
unc0rr |
pas2c stuff again
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Sat, 05 May 2012 19:04:59 +0100 |
koda |
old typed const moved to their proper unit
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Thu, 03 May 2012 00:20:58 -0400 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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Wed, 02 May 2012 22:12:58 +0400 |
unc0rr |
GetRandom -> GetRandomf
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Tue, 01 May 2012 19:56:55 +0200 |
koda |
breaking news, we don't support typed consts anymore
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Sat, 17 Mar 2012 17:18:43 -0400 |
nemo |
Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
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