project_files/HedgewarsMobile/Hedgewars_Prefix.pch
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2013-04-02 koda ios compiles again (using an old version of sdl)
2012-04-09 koda i don't understand this, but without this change audio doesn't fade on ios
2012-03-27 koda dates are no more!
2012-03-26 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
2011-10-25 koda move all extra categories in a single source, add caching for HWUtils
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-09-23 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
2011-05-12 koda all together now! releaseAndNil ftw
2011-03-13 koda we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2010-10-30 koda move functions called by pascal code outside controller
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-08-01 koda rewrite portions of some uiviewcontrollers
2010-07-22 koda reduce the number of keywords used and switch to BMP format for screenshots
2010-06-17 koda now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
2010-05-31 koda add some memory aware code
2010-04-25 koda rename the project from HedgewarsMobile to Hedgewars
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