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project_files/HedgewarsMobile/Hedgewars_Prefix.pch
2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2013-04-02
koda
ios compiles again (using an old version of sdl)
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2012-04-09
koda
i don't understand this, but without this change audio doesn't fade on ios
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2012-03-27
koda
dates are no more!
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2012-03-26
koda
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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2011-10-25
koda
move all extra categories in a single source, add caching for HWUtils
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2011-10-01
koda
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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2011-09-23
koda
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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2011-05-12
koda
all together now! releaseAndNil ftw
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2011-03-13
koda
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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2010-10-30
koda
move functions called by pascal code outside controller
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2010-09-04
koda
headers ftw, also right project file
Hedgewars-iOS-1.0
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2010-08-01
koda
rewrite portions of some uiviewcontrollers
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2010-07-22
koda
reduce the number of keywords used and switch to BMP format for screenshots
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2010-06-17
koda
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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2010-05-31
koda
add some memory aware code
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2010-04-25
koda
rename the project from HedgewarsMobile to Hedgewars
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