QTfrontend/net/newnetclient.cpp
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Sat, 19 Jan 2013 00:51:28 +0400 unc0rr Server messages localization using Qt's l10n subsystem:
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Sun, 16 Dec 2012 12:25:13 +0400 unc0rr Merge from default flibqtfrontend
Sun, 16 Dec 2012 12:16:21 +0400 unc0rr Pass ROUND_FINISHED to engine so it could stop syncing
Fri, 14 Dec 2012 21:09:07 +0100 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
Mon, 10 Dec 2012 22:09:54 +0100 Ondrej Skopek Patched login dialog bugs, added retry dialogs
Tue, 04 Dec 2012 09:15:55 +0400 unc0rr merge from default flibqtfrontend
Sat, 01 Dec 2012 00:38:06 +0400 unc0rr Bans manager
Sun, 25 Nov 2012 22:17:11 +0400 unc0rr Convert HWTeam to be a wrapper to flib_team flibqtfrontend
Wed, 14 Nov 2012 14:31:17 +0400 unc0rr Don't accept in-room flags when not in room
Sat, 27 Oct 2012 00:53:23 +0400 unc0rr Oops, fix room players list emptyness
Sun, 21 Oct 2012 17:00:35 +0400 unc0rr Keep room admin ready status always set
Sun, 21 Oct 2012 16:38:54 +0400 unc0rr Remove deprecated signals
less more (0) -15 tip