hedgewars/uWorld.pas
2018-05-03 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
2018-03-15 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-02-16 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-01-10 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-27 Wuzzy Fix bad LuaGoals comparison for pas2c builds
2017-10-20 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-18 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-12 Wuzzy Add missing variable in uWorld.pas in videorec builds
2017-10-11 Wuzzy Remove unused variable in uWorld.pas
2017-04-15 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
2017-04-10 Wuzzy Render gear timers in front of water
2016-11-28 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-25 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
2016-05-09 Wuzzy Make SetAmmoTexts update ammo menu weapon name, too
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-04-30 Wuzzy Show timer at 999s instead of 1000s
2016-04-30 Wuzzy Make timer gray while the time is not running or while it is paused
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-04-30 Wuzzy Turn timer digits green when it's still the ready timer
2016-11-16 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
2016-11-15 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
2016-11-15 Wuzzy Remove old Fort Mode from frontend
2016-11-14 Wuzzy Show “More Wind” modifier in mission panel
2016-01-23 sheepluva forgot viewport resize is a thing.
2016-01-23 sheepluva fixing my math... I think ;p
2016-01-23 sheepluva minor code tweaks
2016-01-23 sheepluva Lua API: SetCinematicMode(enable)
2016-01-23 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2015-11-10 sheepluva merge default sdl2transition
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-10-15 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-09-11 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-08 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
2015-08-10 sheepluva more copyright fixes
2015-07-09 nemo Fix build w/o S3D and video recording. untested.
2015-06-03 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
2015-05-08 sheepluva reduce volume a bit more. also fix engine hint
2015-05-01 unc0rr - ?Fix? nemo's attempt in r959219241c67
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks/cleanup cont.
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2014-12-14 sheepluva Issue 768: Bee: Camera focus lost
2014-12-11 sheepluva make camera in wrap mode a bit smarter
2014-12-08 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
2014-12-05 sheepluva better initial camera position
2014-12-05 sheepluva darken wrapped world etc. some more
2014-11-29 sheepluva some more fixing
2014-11-23 sheepluva fix some indentation
2014-11-23 sheepluva fix view limits in stereo 3d
2014-11-22 sheepluva display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
2014-11-21 sheepluva fix some nasty rendering issues reported by Nexia - thanks a lot!
2014-11-17 sheepluva some whitespace fixes
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