hedgewars/uLandGraphics.pas
Fri, 23 Nov 2018 21:38:34 -0500 nemo topY too
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Sat, 28 Jul 2018 13:15:59 +0200 Wuzzy Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
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