2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-04-12 |
unc0rr |
nemo's patch + ropes ammo scheme hack
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2009-01-25 |
unc0rr |
Apply nemo's world resize patch
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2008-12-04 |
unc0rr |
More stable blowtorch:
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2008-11-21 |
unc0rr |
- Some reformatting
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-01 |
unc0rr |
Don't let jumping hedgehog to move others
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2008-05-06 |
unc0rr |
Double increase collision array size
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-21 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
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2008-04-13 |
unc0rr |
Fix broken logic for the new parachute feature
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2008-04-12 |
unc0rr |
Remove tailing spaces in some places
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2007-06-17 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-06 |
unc0rr |
- Various small fixes
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2007-06-04 |
unc0rr |
- Fix some stupid bugs in collisions detecting code
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2007-05-24 |
unc0rr |
- Fix some collision bugs
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2007-05-21 |
unc0rr |
- Don't kick cases by moving hedgehog
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2007-05-18 |
unc0rr |
Fix firepunch regression
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2007-05-14 |
unc0rr |
Moving hedgehog could get another hedgehog moving forward
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2007-05-09 |
unc0rr |
- Further work on new collisions implementation
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2007-05-04 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-05-02 |
unc0rr |
Fix collision info artifacts in Land array when two objects intersect
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-07-08 |
unc0rr |
- Unicode support for team and hedgehogs names
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-06-20 |
unc0rr |
Collision-related stuff
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2006-06-14 |
unc0rr |
- Start AI rewrite
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2006-02-05 |
unc0rr |
No more hedgehogs hung in air
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2006-02-01 |
unc0rr |
- Fixed compiling .)
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2006-01-20 |
unc0rr |
- Fixed game loading
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2006-01-19 |
unc0rr |
- Fixed bubble theme object
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2006-01-05 |
unc0rr |
Better Desert Eagle and Shotgun
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-09-06 |
unc0rr |
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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