hedgewars/uCollisions.pas
Fri, 09 Sep 2011 20:17:50 +0200 sheepluva move hedgehogs out of walls
Sat, 03 Sep 2011 18:04:19 -0400 nemo Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
Mon, 15 Aug 2011 20:18:18 +0400 unc0rr Why so suspicious?
Sun, 14 Aug 2011 23:52:45 -0400 nemo suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).
Sun, 14 Aug 2011 23:06:00 -0400 nemo bump up max collision to 1024 entries
Wed, 22 Jun 2011 18:55:58 -0400 nemo This can afford to be a bit larger. Does not impact performance.
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
less more (0) -30 -10 -7 tip