gameServer/HWProtoInRoomState.hs
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
Thu, 11 Nov 2010 22:17:54 +0300 unc0rr Revert to old server in branch 0.9.14 0.9.14
Mon, 19 Jul 2010 23:10:33 +0400 unc0rr Reimplement ROUNDFINISHED
Mon, 28 Jun 2010 21:43:19 +0400 unc0rr Engine Message command
Mon, 28 Jun 2010 21:41:45 +0400 unc0rr START_GAME command
Sun, 27 Jun 2010 21:27:26 +0400 unc0rr A bunch of reimplemented commands
Sun, 27 Jun 2010 21:06:41 +0400 unc0rr Properly handle client exit
Sat, 26 Jun 2010 16:57:43 +0400 unc0rr Reimplement REMOVE_TEAM
Fri, 25 Jun 2010 17:02:30 +0400 unc0rr Reimplement REMOVE_TEAM
Fri, 25 Jun 2010 10:05:42 +0400 unc0rr Reimplement ADD_TEAM
Wed, 23 Jun 2010 22:25:26 +0400 unc0rr Start reimplementation of ADD_TEAM
Wed, 23 Jun 2010 22:21:13 +0400 unc0rr Reimplement TOGGLE_READY command
Wed, 23 Jun 2010 22:13:12 +0400 unc0rr Reimplement CFG protocol command
Mon, 21 Jun 2010 21:41:14 +0400 unC0Rr Reimplement room creating
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
Sat, 06 Mar 2010 18:21:05 +0000 unc0rr - Fix spectators team chat
Sat, 06 Mar 2010 13:40:40 +0000 unc0rr - Convert strings from utf-8 on recieve, and back to utf-8 when send them
Wed, 03 Mar 2010 18:47:02 +0000 unc0rr When removing team, set player's clan property to a colour of his another team
Wed, 03 Mar 2010 06:28:04 +0000 unc0rr Fix server for 0.9.12 (tested)
Mon, 01 Mar 2010 17:54:12 +0000 unc0rr Fix problems with utf8-encoded nicknames in team chat (not tested)
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Wed, 07 Oct 2009 17:01:40 +0000 unc0rr Server provides more info in rooms list
Sat, 03 Oct 2009 09:35:14 +0000 unc0rr - Proper /team command implementation
Wed, 16 Sep 2009 12:48:27 +0000 unc0rr Don't store keepalive messages in game server spectators buffer
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Sun, 30 Aug 2009 08:04:59 +0000 unc0rr Some preparation for room control delegation support
Wed, 12 Aug 2009 12:44:42 +0000 unc0rr Implement filtering in server
Thu, 09 Jul 2009 14:36:41 +0000 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
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