Fri, 05 Nov 2010 22:32:00 -0400 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek [Fri, 05 Nov 2010 22:32:00 -0400] rev 4143
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
Fri, 05 Nov 2010 21:59:02 -0400 more portugese
inu [Fri, 05 Nov 2010 21:59:02 -0400] rev 4142
more portugese
Fri, 05 Nov 2010 19:07:17 -0400 2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
nemo [Fri, 05 Nov 2010 19:07:17 -0400] rev 4141
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise. They aren't dynamic yet.
Fri, 05 Nov 2010 18:56:12 -0400 revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
nemo [Fri, 05 Nov 2010 18:56:12 -0400] rev 4140
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy. probably best to allow any weapon to be targetted, and store the target in the gear and draw it there instead of uworld, but I'm leaving this alone
Fri, 05 Nov 2010 18:10:05 -0400 and again with the polish
szczur [Fri, 05 Nov 2010 18:10:05 -0400] rev 4139
and again with the polish
Fri, 05 Nov 2010 17:53:58 -0400 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo [Fri, 05 Nov 2010 17:53:58 -0400] rev 4138
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
Fri, 05 Nov 2010 17:31:47 -0400 polish update
szczur [Fri, 05 Nov 2010 17:31:47 -0400] rev 4137
polish update
Fri, 05 Nov 2010 17:30:53 -0400 swedish updates, new goals and such
henek [Fri, 05 Nov 2010 17:30:53 -0400] rev 4136
swedish updates, new goals and such
Fri, 05 Nov 2010 17:27:14 -0400 This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo [Fri, 05 Nov 2010 17:27:14 -0400] rev 4135
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
Fri, 05 Nov 2010 15:37:36 -0400 merge
nemo [Fri, 05 Nov 2010 15:37:36 -0400] rev 4134
merge
Fri, 05 Nov 2010 20:08:15 +0100 merge
Tobias Neumann <mail@tobias-neumann.eu> [Fri, 05 Nov 2010 20:08:15 +0100] rev 4133
merge
Fri, 05 Nov 2010 15:36:45 -0400 Add some more game goals. Sorry translators.
nemo [Fri, 05 Nov 2010 15:36:45 -0400] rev 4132
Add some more game goals. Sorry translators.
Fri, 05 Nov 2010 14:49:44 -0400 add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
nemo [Fri, 05 Nov 2010 14:49:44 -0400] rev 4131
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
Fri, 05 Nov 2010 14:14:32 -0400 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo [Fri, 05 Nov 2010 14:14:32 -0400] rev 4130
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
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