Mon, 09 Nov 2015 20:51:18 +0300 |
unc0rr |
Pass correct script name for scripts with spaces in name
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Mon, 09 Nov 2015 08:40:45 +0300 |
unc0rr |
Oops, fix the fix
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Sun, 08 Nov 2015 12:06:13 +0300 |
unc0rr |
Fix replay sanity check
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Sat, 07 Nov 2015 23:44:49 +0300 |
unc0rr |
Store some more details on game config in the database
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Tue, 27 Oct 2015 23:04:15 +0300 |
unc0rr |
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Fri, 31 Jul 2015 00:25:31 +0300 |
unc0rr |
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
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Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
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Tue, 06 Jan 2015 12:52:37 +0300 |
unc0rr |
Fix handling of perlin mapgen
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Tue, 06 Jan 2015 12:12:34 +0300 |
unc0rr |
- Send maze_size command in other mapgen modes too
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Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
0.9.21
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
0.9.21
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Mon, 05 Jan 2015 11:35:04 +0300 |
unc0rr |
Eh, faulty check
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Sun, 04 Jan 2015 23:45:55 +0300 |
unc0rr |
Include feature_size to demos for checker
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Fri, 02 Jan 2015 22:07:31 +0300 |
unc0rr |
Generate config for 'world edge' and 'script param' scheme options
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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Sat, 28 Jun 2014 14:51:45 +0400 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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Fri, 24 Jan 2014 10:39:41 +0400 |
unc0rr |
Must not code at late night (fix sanity check)
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Fri, 24 Jan 2014 09:48:46 +0400 |
unc0rr |
- Add SCHEME which is needed in room config
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Fri, 24 Jan 2014 00:05:19 +0400 |
unc0rr |
Some basic sanity tests for replay files
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Thu, 23 Jan 2014 13:24:28 +0400 |
unc0rr |
Use zlibFormat
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Thu, 23 Jan 2014 01:04:17 +0400 |
unc0rr |
- Implement /callvote
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Wed, 22 Jan 2014 23:06:50 +0400 |
unc0rr |
More robust implementation of decompression
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Wed, 22 Jan 2014 18:46:15 +0100 |
sheepluva |
actual fix
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Wed, 22 Jan 2014 15:53:36 +0100 |
sheepluva |
fix server not building
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Wed, 22 Jan 2014 14:45:33 +0400 |
unc0rr |
Check if frontend was too lazy to actually send drawn map data to the server
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
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Tue, 21 Jan 2014 00:09:06 +0400 |
unc0rr |
Implement drawnMapData function so checker could check replays with drawn maps
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