Mercurial
Mercurial
>
sheepy-clone
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-1000
-300
-100
-10
+10
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Fri, 13 Nov 2009 20:33:31 +0000
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
changeset
koda [Fri, 13 Nov 2009 20:33:31 +0000] rev 2617
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Wed, 11 Nov 2009 21:54:28 +0000
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
changeset
nemo [Wed, 11 Nov 2009 21:54:28 +0000] rev 2616
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
Wed, 11 Nov 2009 19:48:16 +0000
removes workaround except for iphone
changeset
koda [Wed, 11 Nov 2009 19:48:16 +0000] rev 2615
removes workaround except for iphone btw this commit makes hedgewars playable on PowerPc architectures
Wed, 11 Nov 2009 16:11:41 +0000
Update Ukrainian translation
changeset
unc0rr [Wed, 11 Nov 2009 16:11:41 +0000] rev 2614
Update Ukrainian translation
Tue, 10 Nov 2009 18:56:24 +0000
fix keybindings in PPC
changeset
koda [Tue, 10 Nov 2009 18:56:24 +0000] rev 2613
fix keybindings in PPC
Tue, 10 Nov 2009 16:43:15 +0000
unbreak build
changeset
nemo [Tue, 10 Nov 2009 16:43:15 +0000] rev 2612
unbreak build
Tue, 10 Nov 2009 04:22:55 +0000
Add check for nil gear
changeset
nemo [Tue, 10 Nov 2009 04:22:55 +0000] rev 2611
Add check for nil gear
Tue, 10 Nov 2009 04:07:08 +0000
color works under ppc
changeset
koda [Tue, 10 Nov 2009 04:07:08 +0000] rev 2610
color works under ppc
Mon, 09 Nov 2009 22:56:29 +0000
add a x86_64 mac target
changeset
koda [Mon, 09 Nov 2009 22:56:29 +0000] rev 2609
add a x86_64 mac target
Mon, 09 Nov 2009 20:29:21 +0000
- Formatting changes
changeset
unc0rr [Mon, 09 Nov 2009 20:29:21 +0000] rev 2608
- Formatting changes - Rename AttacksNum variable - Fix a bug when OnAmmoUsed wasn't called in some conditions
(0)
-1000
-300
-100
-10
+10
+100
+300
+1000
+3000
+10000
tip