Sun, 08 Apr 2012 23:41:34 +0200 |
koda |
ios: don't prompt restoring a game that didn't complete loading
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Sun, 08 Apr 2012 23:31:02 +0200 |
koda |
ios, this method belongs here
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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Sun, 19 Feb 2012 02:52:19 +0100 |
koda |
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Mon, 30 Jan 2012 23:20:28 +0100 |
koda |
more ios pages supporting rotaiton
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Sun, 13 Nov 2011 18:23:05 +0100 |
koda |
restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
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Fri, 11 Nov 2011 01:18:19 +0100 |
koda |
minor updates to ServerProtocolNetwork class
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Thu, 03 Nov 2011 05:09:05 +0100 |
koda |
double two finger tap to make screenshot on ios (though folder is not yet accessible)
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Thu, 03 Nov 2011 01:10:25 +0100 |
koda |
convert gameinterfacebridge in simple-to-use class methods
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Mon, 31 Oct 2011 01:44:32 +0100 |
koda |
just moving ios server stuff around
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Mon, 10 Oct 2011 02:50:01 +0200 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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Sat, 08 Oct 2011 23:23:25 +0200 |
koda |
ooops
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Sat, 08 Oct 2011 22:51:01 +0200 |
koda |
move some config files
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