Tue, 24 Mar 2015 12:48:55 +0100 | sheepluva | rendering tweaks/cleanup cont. | file | diff | annotate |
Sat, 07 Feb 2015 23:26:14 +0300 | unc0rr | merge with default | file | diff | annotate |
Thu, 09 Jul 2015 13:27:56 -0400 | nemo | Fix build w/o S3D and video recording. untested. | file | diff | annotate |
Tue, 30 Dec 2014 15:56:09 +0100 | Gianfranco Costamagna | Fix arm* build failures | file | diff | annotate |
Wed, 03 Dec 2014 00:07:33 +0300 | unc0rr | merge default | file | diff | annotate |
Sun, 23 Nov 2014 02:15:57 +0100 | sheepluva | fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha | file | diff | annotate |
Tue, 18 Nov 2014 23:39:30 +0300 | unc0rr | merge default | file | diff | annotate |