Tue, 17 Feb 2015 10:04:32 -0500 |
nemo |
avoid airmines too when spawning
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Sat, 07 Feb 2015 23:26:14 +0300 |
unc0rr |
merge with default
qmlfrontend
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Sun, 25 Jan 2015 16:10:20 -0500 |
nemo |
Add generic getter/setter for a bunch of more obscure gear structure values
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Sun, 18 Jan 2015 14:18:06 -0500 |
nemo |
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
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Fri, 16 Jan 2015 17:51:29 -0500 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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Mon, 12 Jan 2015 08:20:20 -0500 |
nemo |
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
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Sun, 11 Jan 2015 22:30:52 -0500 |
nemo |
move TGear Hedgehog based on how uStats is using it
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Sat, 03 Jan 2015 23:46:26 +0300 |
unc0rr |
merge default
qmlfrontend
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Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Wed, 03 Dec 2014 00:07:33 +0300 |
unc0rr |
merge default
qmlfrontend
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Tue, 02 Dec 2014 13:29:06 -0500 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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Tue, 18 Nov 2014 23:39:30 +0300 |
unc0rr |
merge default
qmlfrontend
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Mon, 03 Nov 2014 07:26:47 -0500 |
nemo |
swap off/on
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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Tue, 30 Sep 2014 00:54:04 +0400 |
unc0rr |
Themes model, also add some files I forgot to add previously
qmlfrontend
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Sun, 24 Aug 2014 15:18:26 -0400 |
nemo |
rename of variable typo for readability
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Mon, 07 Jul 2014 00:37:10 +0200 |
sheepluva |
simplifying some code
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Mon, 30 Jun 2014 00:07:03 +0400 |
unc0rr |
Make team disappear after 3 turns in 'gone' state
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Sun, 29 Jun 2014 22:50:21 +0400 |
unc0rr |
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
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Sat, 28 Jun 2014 14:51:45 +0400 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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Tue, 24 Jun 2014 08:49:09 -0400 |
nemo |
couple of custom sprites for mikade to override in a lua sidecar if he wants to
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Sun, 01 Jun 2014 04:17:27 +0200 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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Wed, 26 Feb 2014 23:43:42 +0400 |
unc0rr |
Add alpha channel to preview
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Fri, 10 Jan 2014 22:56:10 +0400 |
unc0rr |
Cake falls when loses ground
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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