hedgewars/uScript.pas
Fri, 08 Feb 2013 21:22:11 -0500 nemo this should not be exposed
Tue, 29 Jan 2013 13:45:31 -0500 nemo fix EndGame call. w/o a proper exit, demos weren't being saved
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Thu, 10 Jan 2013 22:59:46 +0400 martin_bede Fix tons of warnings
Wed, 09 Jan 2013 10:16:10 +0400 unc0rr Fix build
Tue, 08 Jan 2013 00:40:20 +0400 martin_bede lua API functions to enable or disable game flags
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Wed, 05 Dec 2012 13:31:08 -0500 nemo kinda treat graves like hedgehogs for the purpose of looking up hog info flibqtfrontend
Thu, 29 Nov 2012 23:23:19 -0500 Joe Doyle (Ginto8) Move global variables to units that use them
Thu, 22 Nov 2012 00:41:53 +0100 koda updated branch webgl
Tue, 20 Nov 2012 23:09:17 +0400 unc0rr Fix build
Tue, 20 Nov 2012 18:33:09 +0100 koda physfs compilation on windows
Mon, 19 Nov 2012 00:49:24 +0100 koda linking phsyfs on osx
Sat, 17 Nov 2012 00:41:30 +0400 unc0rr We need custom script loading function in lua now physfslayer
Sat, 17 Nov 2012 00:01:06 +0400 unc0rr Implement reader in C ffs physfslayer
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