Sat, 28 Apr 2012 12:46:57 +0200 |
Xeli |
-Fixed FingerHasMoved function, still might need a little tweaking
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Fri, 27 Apr 2012 23:39:01 +0200 |
Xeli |
remove last boolean keys references and using only ParseCommand in uTouch now
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Mon, 23 Apr 2012 19:23:28 +0200 |
Xeli |
in uTouch dont use bools to represent keystrokes, but issue ParseCommands
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Fri, 23 Mar 2012 14:18:58 +0100 |
Xeli |
unbreak engine
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Fri, 23 Mar 2012 14:14:43 +0100 |
Xeli |
first part of the utilitywidget (grenade timer/swap hogs) code
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Sun, 19 Feb 2012 16:51:22 +0100 |
Xeli |
check if the widget is shown before checking if the finger is on the widget
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Sun, 19 Feb 2012 00:25:38 +0100 |
koda |
two more this time
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Sat, 18 Feb 2012 16:56:04 +0100 |
Xeli |
moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
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Sat, 18 Feb 2012 15:24:20 +0100 |
Xeli |
changed jumping, on x button tap is high jump, on longpress + release is low jump (read: it only does a low jump when you release)
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Sat, 18 Feb 2012 11:18:10 +0100 |
koda |
one more USE_TOUCH_INTERFACE
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Fri, 17 Feb 2012 23:36:05 +0100 |
Xeli |
stop the crosshair from twitching when it's not supposed to move + fix aimingUp/Down booleans
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Fri, 17 Feb 2012 22:54:45 +0100 |
Xeli |
change power() to sqr
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Fri, 17 Feb 2012 22:53:02 +0100 |
Xeli |
fix crosshair aiming
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Fri, 17 Feb 2012 22:18:21 +0100 |
Xeli |
remove all hwFloat calculations
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Fri, 17 Feb 2012 21:34:33 +0100 |
Xeli |
the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
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