Sat, 25 Jul 2009 18:02:12 +0000 Stray semi-opaque pixels fixed
nemo [Sat, 25 Jul 2009 18:02:12 +0000] rev 2274
Stray semi-opaque pixels fixed
Fri, 24 Jul 2009 23:50:53 +0000 Remove reduced quality check - gameplay impact
nemo [Fri, 24 Jul 2009 23:50:53 +0000] rev 2273
Remove reduced quality check - gameplay impact
Fri, 24 Jul 2009 19:42:06 +0000 Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo [Fri, 24 Jul 2009 19:42:06 +0000] rev 2272
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
Fri, 24 Jul 2009 16:43:19 +0000 flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
nemo [Fri, 24 Jul 2009 16:43:19 +0000] rev 2271
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
Fri, 24 Jul 2009 14:20:19 +0000 szczur's pl update + lupdate-qt4 && lrelease-qt4
nemo [Fri, 24 Jul 2009 14:20:19 +0000] rev 2270
szczur's pl update + lupdate-qt4 && lrelease-qt4
Thu, 23 Jul 2009 18:48:41 +0000 add extra semi-opaque layer of water to discolour objects in the water.
nemo [Thu, 23 Jul 2009 18:48:41 +0000] rev 2269
add extra semi-opaque layer of water to discolour objects in the water.
Wed, 22 Jul 2009 01:50:46 +0000 little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
nemo [Wed, 22 Jul 2009 01:50:46 +0000] rev 2268
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
Mon, 20 Jul 2009 19:04:10 +0000 Restrict hogs to 16px proximity to border to avoid getting kicked through.
nemo [Mon, 20 Jul 2009 19:04:10 +0000] rev 2267
Restrict hogs to 16px proximity to border to avoid getting kicked through.
Sun, 19 Jul 2009 00:57:49 +0000 switch to ov_fopen for simplicity
koda [Sun, 19 Jul 2009 00:57:49 +0000] rev 2266
switch to ov_fopen for simplicity adds a couple of files i forgot to commit
Sun, 19 Jul 2009 00:52:09 +0000 fix a bug where a fclose() was called after an ov_clear()
koda [Sun, 19 Jul 2009 00:52:09 +0000] rev 2265
fix a bug where a fclose() was called after an ov_clear() moved to ov_open_callback in hope to see less windows linking problems
Sat, 18 Jul 2009 21:38:14 +0000 documentation fix
koda [Sat, 18 Jul 2009 21:38:14 +0000] rev 2264
documentation fix
Thu, 16 Jul 2009 21:45:12 +0000 lowres theme data for iphone compatibility
koda [Thu, 16 Jul 2009 21:45:12 +0000] rev 2263
lowres theme data for iphone compatibility
Wed, 15 Jul 2009 00:35:59 +0000 sound for mortar
koda [Wed, 15 Jul 2009 00:35:59 +0000] rev 2262
sound for mortar
Tue, 14 Jul 2009 20:02:07 +0000 a lot of stuff:
koda [Tue, 14 Jul 2009 20:02:07 +0000] rev 2261
a lot of stuff: - added an autoupdater option * works in mac osx only * the xml file should be hosted on official webserver * checkbox could be moved in a "updates section" of the option page * only english and italian translation provided for new option - reverted openalbridge type for compatibility - german translation fix
Sun, 12 Jul 2009 19:12:08 +0000 other indentation, binding and miscellaneous fixes to openalbridge
koda [Sun, 12 Jul 2009 19:12:08 +0000] rev 2260
other indentation, binding and miscellaneous fixes to openalbridge
Sun, 12 Jul 2009 15:42:54 +0000 fix indentation and other cosmetic changes to lib
koda [Sun, 12 Jul 2009 15:42:54 +0000] rev 2259
fix indentation and other cosmetic changes to lib
Sun, 12 Jul 2009 13:57:20 +0000 corrects a wrong binding
koda [Sun, 12 Jul 2009 13:57:20 +0000] rev 2258
corrects a wrong binding
Sun, 12 Jul 2009 13:51:29 +0000 updates licence and fix a memory leak (which was consuming iphone memory)
koda [Sun, 12 Jul 2009 13:51:29 +0000] rev 2257
updates licence and fix a memory leak (which was consuming iphone memory)
Sun, 12 Jul 2009 12:53:25 +0000 sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
nemo [Sun, 12 Jul 2009 12:53:25 +0000] rev 2256
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
Sun, 12 Jul 2009 02:40:32 +0000 meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
nemo [Sun, 12 Jul 2009 02:40:32 +0000] rev 2255
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
Sat, 11 Jul 2009 15:22:10 +0000 -fix bamboo theme (unsupported color profile)
koda [Sat, 11 Jul 2009 15:22:10 +0000] rev 2254
-fix bamboo theme (unsupported color profile) -added bamboo theme lowres images -new bindings for displaying the iPhone keyboard
Sat, 11 Jul 2009 13:59:27 +0000 hypothetical opengles improvements
koda [Sat, 11 Jul 2009 13:59:27 +0000] rev 2253
hypothetical opengles improvements
Sat, 11 Jul 2009 13:47:57 +0000 accessory stuff for iphone
koda [Sat, 11 Jul 2009 13:47:57 +0000] rev 2252
accessory stuff for iphone
Fri, 10 Jul 2009 19:10:29 +0000 fix a binding that was preveting to display anything else besides hogs on iphone
koda [Fri, 10 Jul 2009 19:10:29 +0000] rev 2251
fix a binding that was preveting to display anything else besides hogs on iphone
Fri, 10 Jul 2009 16:56:37 +0000 untested
nemo [Fri, 10 Jul 2009 16:56:37 +0000] rev 2250
untested
Fri, 10 Jul 2009 16:47:45 +0000 Try reenabling these two - shouldn't impact flakes
nemo [Fri, 10 Jul 2009 16:47:45 +0000] rev 2249
Try reenabling these two - shouldn't impact flakes
Fri, 10 Jul 2009 16:47:11 +0000 real fix for iphone color (reverting previous commit)
koda [Fri, 10 Jul 2009 16:47:11 +0000] rev 2248
real fix for iphone color (reverting previous commit)
Fri, 10 Jul 2009 14:46:33 +0000 moves indestructible color to green for iphone compatibility
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
Fri, 10 Jul 2009 00:39:16 +0000 damn mortars
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
Thu, 09 Jul 2009 14:36:41 +0000 unc0rr's patch from issue #144 - prevent spectators from ruining the game
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from issue #144 - prevent spectators from ruining the game
Thu, 09 Jul 2009 00:56:26 +0000 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
Wed, 08 Jul 2009 15:03:57 +0000 additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
Wed, 08 Jul 2009 12:53:36 +0000 initial support for touch input
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
Tue, 07 Jul 2009 22:02:13 +0000 completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
Tue, 07 Jul 2009 21:48:55 +0000 -Removal of older WAV files, now useless thanks to OpenAL
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL -SDLh updated to better support SDL-1.3 symbols -various update for iphone development
Tue, 07 Jul 2009 15:24:43 +0000 move C and C++ optimization flags in the main CMakeLists.txt
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
Tue, 07 Jul 2009 11:56:02 +0000 Accidentally switched property in last checkin
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
Tue, 07 Jul 2009 01:57:30 +0000 double column girder for embedded
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
Tue, 07 Jul 2009 01:53:44 +0000 the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
Tue, 07 Jul 2009 01:51:46 +0000 multi-column support
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
Tue, 07 Jul 2009 01:36:56 +0000 typo :(
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
Mon, 06 Jul 2009 23:04:57 +0000 don't link for windows, for now
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
Mon, 06 Jul 2009 22:57:32 +0000 same as before
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
Mon, 06 Jul 2009 22:51:41 +0000 forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
Mon, 06 Jul 2009 22:46:33 +0000 once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
Mon, 06 Jul 2009 11:37:03 +0000 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
Mon, 06 Jul 2009 11:33:42 +0000 apply dx too (from smaxx)
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
Mon, 06 Jul 2009 00:39:32 +0000 -fix teleport sound when moving to wrong positions
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions -DrawSprite now becomes a wrapper for DrawSprite2
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