Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
file |
diff |
annotate
|
Mon, 02 Aug 2010 12:24:06 +0200 |
koda |
these were removed by mistake
experimental3D
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 19:56:28 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 18:20:42 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 13:36:03 +0200 |
koda |
add some comments and fix indentation
experimental3D
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 13:07:46 +0200 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
|
file |
diff |
annotate
|
Sun, 25 Jul 2010 16:02:02 +0200 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
|
file |
diff |
annotate
|
Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
|
file |
diff |
annotate
|
Wed, 14 Jul 2010 00:43:36 +0200 |
koda |
save the gl client state to get a nice 80% fps boost
|
file |
diff |
annotate
|
Sat, 10 Jul 2010 15:39:07 +0200 |
koda |
cWeaponTooltips -> rqTooltipsOff
|
file |
diff |
annotate
|
Thu, 08 Jul 2010 02:23:10 +0200 |
koda |
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
|
file |
diff |
annotate
|
Wed, 07 Jul 2010 03:16:12 +0200 |
koda |
enable tooltips on ipad (todo: disable them on iphone)
|
file |
diff |
annotate
|
Wed, 07 Jul 2010 02:52:11 +0200 |
koda |
fix the multitouch shooting and moving
|
file |
diff |
annotate
|
Sat, 03 Jul 2010 00:11:23 +0200 |
koda |
interpret parameters before initializing everything
|
file |
diff |
annotate
|
Wed, 30 Jun 2010 12:55:33 +0200 |
koda |
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
|
file |
diff |
annotate
|
Fri, 25 Jun 2010 22:59:31 -0400 |
nemo |
Flag dimensions with booleans instead of using 0.
|
file |
diff |
annotate
|
Tue, 22 Jun 2010 23:08:57 -0400 |
nemo |
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
|
file |
diff |
annotate
|
Sun, 20 Jun 2010 23:05:11 +0200 |
koda |
some memory caring code
|
file |
diff |
annotate
|
Sun, 20 Jun 2010 18:35:59 +0200 |
koda |
fix zoom smoothness
|
file |
diff |
annotate
|
Thu, 17 Jun 2010 19:57:51 +0200 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
|
file |
diff |
annotate
|
Thu, 17 Jun 2010 11:41:38 -0400 |
nemo |
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
|
file |
diff |
annotate
|
Thu, 03 Jun 2010 14:03:48 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 02 Jun 2010 13:52:23 +0000 |
koda |
a bunch of minor stuff
|
file |
diff |
annotate
|
Sun, 16 May 2010 17:23:30 +0000 |
koda |
update sdl functions to latest revision
|
file |
diff |
annotate
|
Fri, 07 May 2010 10:54:07 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 02 May 2010 18:42:19 +0000 |
koda |
js' patch that restores Vsync on snow leopard
|
file |
diff |
annotate
|
Sat, 01 May 2010 21:53:31 +0000 |
koda |
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
|
file |
diff |
annotate
|
Sat, 01 May 2010 20:02:20 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 01 May 2010 05:15:16 +0000 |
sheepluva |
* added some comments
|
file |
diff |
annotate
|
Thu, 29 Apr 2010 21:25:51 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 29 Apr 2010 17:21:10 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 15 Apr 2010 14:24:26 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 10 Apr 2010 21:36:40 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Fri, 09 Apr 2010 00:04:50 +0000 |
nemo |
Skip loading of splashes
|
file |
diff |
annotate
|
Tue, 30 Mar 2010 20:18:04 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Tue, 30 Mar 2010 00:02:40 +0000 |
nemo |
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
|
file |
diff |
annotate
|
Mon, 29 Mar 2010 23:20:34 +0000 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
|
file |
diff |
annotate
|
Fri, 26 Mar 2010 17:43:21 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 21 Mar 2010 20:55:45 +0000 |
koda |
fix a small leak
|
file |
diff |
annotate
|
Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
|
file |
diff |
annotate
|
Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
|
file |
diff |
annotate
|
Wed, 17 Mar 2010 00:26:35 +0000 |
koda |
restore compilation on simulator and device
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 13:55:58 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Tue, 02 Mar 2010 15:04:31 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
|
file |
diff |
annotate
|
Fri, 26 Feb 2010 16:29:00 +0000 |
nemo |
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
|
file |
diff |
annotate
|
Mon, 22 Feb 2010 10:56:43 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Mon, 22 Feb 2010 05:50:29 +0000 |
nemo |
Check the right midpoint font
|
file |
diff |
annotate
|
Mon, 22 Feb 2010 05:40:24 +0000 |
nemo |
Fix CJK in tooltips.
|
file |
diff |
annotate
|
Mon, 15 Feb 2010 14:04:29 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 12 Feb 2010 17:02:08 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 04 Feb 2010 22:34:21 +0000 |
koda |
update iphone port to new code from Smaxx
|
file |
diff |
annotate
|
Thu, 04 Feb 2010 22:29:19 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
|
file |
diff |
annotate
|
Sun, 31 Jan 2010 22:52:42 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 30 Jan 2010 01:46:23 +0000 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
|
file |
diff |
annotate
|
Fri, 29 Jan 2010 00:55:14 +0000 |
koda |
LANDSCAPE ON IPHONE
|
file |
diff |
annotate
|
Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
file |
diff |
annotate
|
Sat, 23 Jan 2010 13:15:27 +0000 |
koda |
settings tab has now a very nice iphone-like interface
|
file |
diff |
annotate
|
Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
|
file |
diff |
annotate
|
Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
|
file |
diff |
annotate
|
Sat, 16 Jan 2010 06:48:56 +0000 |
koda |
code cleanup and opengles optimizations
|
file |
diff |
annotate
|
Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
|
file |
diff |
annotate
|
Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
|
file |
diff |
annotate
|
Sat, 09 Jan 2010 00:59:12 +0000 |
koda |
iphone overlay button animation
|
file |
diff |
annotate
|
Thu, 07 Jan 2010 22:59:14 +0000 |
nemo |
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
|
file |
diff |
annotate
|
Thu, 07 Jan 2010 16:18:32 +0000 |
nemo |
Drop the LongInt conversion, strip the two tests that are too large
|
file |
diff |
annotate
|
Thu, 07 Jan 2010 16:12:26 +0000 |
nemo |
bit of a short circuit to reduce a few pointless tests on most text strings
|
file |
diff |
annotate
|
Tue, 05 Jan 2010 21:26:38 +0000 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
|
file |
diff |
annotate
|
Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
|
file |
diff |
annotate
|
Sun, 03 Jan 2010 17:23:40 +0000 |
koda |
check for sdl_image and sdl_mixer versions
|
file |
diff |
annotate
|
Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
|
file |
diff |
annotate
|
Thu, 24 Dec 2009 13:38:20 +0000 |
koda |
regression, powerpc colors working again
|
file |
diff |
annotate
|
Thu, 24 Dec 2009 02:02:12 +0000 |
koda |
introduction of IMG_Init
|
file |
diff |
annotate
|
Sat, 19 Dec 2009 19:37:30 +0000 |
koda |
update SDLMain.m/.h to latest version
|
file |
diff |
annotate
|
Fri, 18 Dec 2009 02:47:28 +0000 |
koda |
complete transition of longword->sdl_color for TTF bindings
|
file |
diff |
annotate
|
Wed, 16 Dec 2009 14:58:45 +0000 |
koda |
random updates for 10.6 and iphone builds
|
file |
diff |
annotate
|
Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
|
file |
diff |
annotate
|
Fri, 20 Nov 2009 23:40:24 +0000 |
koda |
trailing mods from previous commit
|
file |
diff |
annotate
|
Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
|
file |
diff |
annotate
|
Sun, 15 Nov 2009 22:26:42 +0000 |
koda |
Color Fix in PPC + files fallbacks
|
file |
diff |
annotate
|
Sun, 15 Nov 2009 19:43:58 +0000 |
koda |
forgot this file in previous commit
|
file |
diff |
annotate
|
Sat, 14 Nov 2009 05:26:26 +0000 |
nemo |
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
|
file |
diff |
annotate
|
Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
|
file |
diff |
annotate
|
Wed, 11 Nov 2009 19:48:16 +0000 |
koda |
removes workaround except for iphone
|
file |
diff |
annotate
|
Tue, 10 Nov 2009 16:43:15 +0000 |
nemo |
unbreak build
|
file |
diff |
annotate
|
Tue, 10 Nov 2009 04:07:08 +0000 |
koda |
color works under ppc
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 19:50:16 +0000 |
koda |
revamped SDLh.pas
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
|
file |
diff |
annotate
|
Wed, 04 Nov 2009 01:42:06 +0000 |
nemo |
Oops. Accidentally removed the scaling.
|
file |
diff |
annotate
|
Mon, 02 Nov 2009 18:24:58 +0000 |
nemo |
A basic Spidey hat, leave hat on when roping.
|
file |
diff |
annotate
|
Thu, 29 Oct 2009 23:59:46 +0000 |
koda |
add an uninstall target (to be tested)
|
file |
diff |
annotate
|
Thu, 29 Oct 2009 17:51:54 +0000 |
koda |
fix missing land on ppc
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 10:39:12 +0000 |
koda |
fix build
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
|
file |
diff |
annotate
|
Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
|
file |
diff |
annotate
|
Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 11:49:10 +0000 |
koda |
update sdlmain files to 1.2.14
|
file |
diff |
annotate
|
Wed, 21 Oct 2009 16:47:30 +0000 |
nemo |
Disable NPOTT in 0.9.12 tag :)
0.9.12
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 15:33:43 +0000 |
nemo |
Remove sprFlake from set of clamped textures
|
file |
diff |
annotate
|
Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
|
file |
diff |
annotate
|
Sun, 27 Sep 2009 14:33:59 +0000 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
|
file |
diff |
annotate
|