dag10 [Sat, 09 Feb 2013 15:26:10 -0500] rev 8475
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves
issue #520)
unc0rr [Sat, 02 Feb 2013 00:33:27 +0400] rev 8474
Start work on the checker. Not it could connect to the server and... crash it.
nemo [Fri, 08 Feb 2013 21:22:11 -0500] rev 8473
this should not be exposed
unc0rr [Fri, 08 Feb 2013 15:33:43 +0400] rev 8472
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
- Send empty packet only if there was no other synced message within last second.
This should reduce traffic load: less bytes and less packets (less packets is very good for the server too).
nemo [Tue, 05 Feb 2013 17:28:12 -0500] rev 8471
Trying to prevent audio mute from endlessly spamming. Untested.
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:33:35 +0100] rev 8470
Hedgeroid: Removed reference to obsolete libphysfsrwops.so
It is now compiled as part of libphysfs.so
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:22:57 +0100] rev 8469
Merge
nemo [Fri, 01 Feb 2013 20:15:22 -0500] rev 8468
trying to prevent sticking. PS. code is hard to read when drunk.
dag10 [Fri, 01 Feb 2013 18:07:43 -0500] rev 8467
Made map preview a random/edit button again.
Changed how I fixed a bug in
r06541556df53.
Removed newline delimiters used in maps' desc.txt. The description label actually auto-wraps :)
nemo [Fri, 01 Feb 2013 08:47:07 -0500] rev 8466
forgot this one
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:56 +0100] rev 8465
Fix Hedgeroid argc/argv parameter passing to the engine
nemo [Thu, 31 Jan 2013 22:13:30 -0500] rev 8464
check datadir instead
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:04 +0100] rev 8463
Move libjnidispatch to jni/ and copy it to libs/ on build
This should fix the build issue where this file is missing after a clean.
nemo [Thu, 31 Jan 2013 21:28:08 -0500] rev 8462
this might possibly appease the shoppa players
Medo <smaxein@googlemail.com> [Wed, 30 Jan 2013 00:56:28 +0100] rev 8461
Fix physfs compilation for android (still getting runtime link errors though)
nemo [Tue, 29 Jan 2013 13:45:31 -0500] rev 8460
fix EndGame call. w/o a proper exit, demos weren't being saved
unc0rr [Tue, 29 Jan 2013 17:28:47 +0400] rev 8459
Merge
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8458
Added roomnameprompt.h/cpp. Sorry 'bout that.
unc0rr [Tue, 29 Jan 2013 10:10:23 +0400] rev 8457
Merge
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8456
Added roomnameprompt.h/cpp. Sorry 'bout that.
nemo [Mon, 28 Jan 2013 15:54:40 -0500] rev 8455
unc0rr [Tue, 29 Jan 2013 00:03:56 +0400] rev 8454
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
dag10 [Sun, 27 Jan 2013 20:17:30 -0500] rev 8453
Reorganized layout and appearance of rooms list page.
Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was.
Removed dotted rectangle around selected cell in rooms list.
Removed bug where gamecfgwidget would be in master mode when joining a game as a slave.
Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
unc0rr [Mon, 28 Jan 2013 00:50:00 +0400] rev 8452
Also rooms per version stats
unc0rr [Sun, 27 Jan 2013 21:46:25 +0400] rev 8451
Allow navigating backwards chat widget log while new lines are being added
koda [Wed, 20 Feb 2013 02:21:58 +0100] rev 8450
add support for clang 3.3 (although there has to be a better way for this) and output right version number
koda [Sun, 27 Jan 2013 02:09:02 +0100] rev 8449
shut a few frontend warnings out
koda [Wed, 20 Feb 2013 02:21:14 +0100] rev 8448
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
koda [Sun, 27 Jan 2013 01:20:50 +0100] rev 8447
shorten the library label a little bit
unc0rr [Tue, 19 Feb 2013 22:45:02 +0400] rev 8446
Fix sources so pas2c written in haskell could render them again
koda [Sun, 27 Jan 2013 00:44:31 +0100] rev 8445
credits where credit is due
koda [Sun, 27 Jan 2013 00:28:57 +0100] rev 8444
update branch
koda [Sun, 27 Jan 2013 00:01:26 +0100] rev 8443
remove trailing whitespaces from share too
koda [Sun, 27 Jan 2013 00:00:33 +0100] rev 8442
whitespaces and tabs again
koda [Sat, 26 Jan 2013 23:57:37 +0100] rev 8441
some whitespaces from ios files
koda [Sat, 26 Jan 2013 23:56:10 +0100] rev 8440
complete tabs and trailing whitespace formatting on frontend
unc0rr [Sat, 26 Jan 2013 22:59:48 +0400] rev 8439
Not needed anymore
unc0rr [Sat, 26 Jan 2013 22:57:03 +0400] rev 8438
Don't resend "team quit" message when client closes engine, then quits room:
- Fixes server crashes when client had more than one team in game
- Fixes game freeze when half of players quit game
koda [Sat, 26 Jan 2013 19:28:37 +0100] rev 8437
uConsole on a diet
unc0rr [Fri, 25 Jan 2013 22:33:26 +0400] rev 8436
- Also pass unknown cmds to the server when in room
- Fix some warnings
sheepluva [Fri, 25 Jan 2013 14:19:55 +0100] rev 8435
small cleanup
sheepluva [Fri, 25 Jan 2013 13:59:27 +0100] rev 8434
big indentation/whitespaces cleanup
unc0rr [Fri, 25 Jan 2013 13:29:20 +0400] rev 8433
Some fixes
sheepluva [Fri, 25 Jan 2013 12:54:24 +0100] rev 8432
small cleanup, fix ancient warning (the "itPlay" one)
unc0rr [Fri, 25 Jan 2013 12:59:06 +0400] rev 8431
Fix finding player's another clan
dag10 [Wed, 23 Jan 2013 16:35:26 -0500] rev 8430
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
Restored "random" button next to "seed" button in mapcontainer widget when in hand-drawn mode.
unc0rr [Wed, 23 Jan 2013 23:57:47 +0400] rev 8429
Oops, got too excited
unc0rr [Wed, 23 Jan 2013 23:54:01 +0400] rev 8428
Fix crashers
koda [Wed, 23 Jan 2013 04:48:04 +0100] rev 8427
ios, show fps when debugging
koda [Wed, 23 Jan 2013 04:42:18 +0100] rev 8426
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
koda [Wed, 23 Jan 2013 03:37:27 +0100] rev 8425
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
dag10 [Mon, 21 Jan 2013 21:52:49 -0500] rev 8424
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Restored HWForm's min height to 580.
Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
unc0rr [Tue, 22 Jan 2013 00:33:37 +0400] rev 8423
Fix official server build
unc0rr [Tue, 22 Jan 2013 00:24:44 +0400] rev 8422
Okay, let's try not trust even room admin on this
unc0rr [Tue, 22 Jan 2013 00:04:09 +0400] rev 8421
Make number of hedgehogs restriction actually work in network game
dag10 [Mon, 21 Jan 2013 14:14:56 -0500] rev 8420
Removed constant repainting of bgwidget on every frame.
dag10 [Mon, 21 Jan 2013 14:07:39 -0500] rev 8419
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves
issue #515)
dag10 [Mon, 21 Jan 2013 13:04:57 -0500] rev 8418
Force-starting a game now only works for client versions >43
unc0rr [Mon, 21 Jan 2013 12:22:33 +0400] rev 8417
Learn to properly localize strings with numbers pleeeeaaaase
dag10 [Mon, 21 Jan 2013 02:21:04 -0500] rev 8416
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Unless the official server is updated, this commit will do nothing new.