Fri, 09 Sep 2011 18:30:40 -0400 | nemo | Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity. | file | diff | annotate |
Sun, 28 Aug 2011 17:42:32 +0200 | Xeli | fixed = operator in uFloat | file | diff | annotate |
Thu, 18 Aug 2011 22:37:23 +0200 | Xeli | aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen | file | diff | annotate |
Sun, 26 Jun 2011 15:23:45 -0400 | nemo | bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour | file | diff | annotate |