Sat, 22 Apr 2017 18:58:25 +0200 Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:58:25 +0200] rev 12307
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:36:57 +0200] rev 12306
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:12:58 +0200] rev 12305
Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Freezer allows to freeze sticky mines (currently only disables them)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:00:57 +0200] rev 12304
Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Stretch teamselwidget across whole page in local multiplayer page
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 04:17:51 +0200] rev 12303
Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 02:33:32 +0200] rev 12302
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Only select from default graves and forts for new themes
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:54:28 +0200] rev 12301
Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:42:09 +0200] rev 12300
Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo [Thu, 20 Apr 2017 11:22:29 -0400] rev 12299
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Make health gain message translatable
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 02:38:45 +0200] rev 12298
Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 00:04:35 +0200] rev 12297
Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Call hog stupid for selfkilling
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:26:24 +0200] rev 12296
Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Call hedgehogs stupid for poisoning themselves
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:10:12 +0200] rev 12295
Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:03:11 +0200] rev 12294
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Fix incorrect Mutant score message color
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:50:57 +0200] rev 12293
Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:21:15 +0200] rev 12292
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 17:50:31 +0200] rev 12291
New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 travis: Exclude gcc for the macOS target
koda [Wed, 19 Apr 2017 08:35:31 -0400] rev 12290
travis: Exclude gcc for the macOS target gcc is just a symlink to clang on this platform.
Wed, 19 Apr 2017 00:46:54 +0200 Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 00:46:54 +0200] rev 12289
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Add a few announcer messages suggested by Star and Moon
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:56:28 +0200] rev 12288
Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:27:25 +0200] rev 12287
Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 Fix broken sprites on animated water edges
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:19:19 +0200] rev 12286
Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Update some music credits, fix Beach theme credits
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:07:16 +0200] rev 12285
Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Credit most theme and map authors in credits.txt
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 21:38:36 +0200] rev 12284
Credit most theme and map authors in credits.txt
Tue, 18 Apr 2017 19:36:29 +0200 Add 3 forts: Lonely_Island, Olympic, Snail
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 19:36:29 +0200] rev 12283
Add 3 forts: Lonely_Island, Olympic, Snail
Mon, 17 Apr 2017 23:17:47 +0200 engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
sheepluva [Mon, 17 Apr 2017 23:17:47 +0200] rev 12282
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc. PS: pas2c possibly still fails due to physfs issues :/
Mon, 17 Apr 2017 18:47:56 +0200 Backed out changeset 8e9603088f99
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 18:47:56 +0200] rev 12281
Backed out changeset 8e9603088f99 Because unC0Rr, sheepluva and nemo like to know when their turn starts. This re-introduces the odd vows for revenge on every enemy turn start.
Mon, 17 Apr 2017 07:12:00 +0200 Remove redundant main menu tips
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 07:12:00 +0200] rev 12280
Remove redundant main menu tips Oops!
Mon, 17 Apr 2017 04:06:49 +0200 Mention missing controls for rope and landspray, explain cleaver damage
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 04:06:49 +0200] rev 12279
Mention missing controls for rope and landspray, explain cleaver damage
Sun, 16 Apr 2017 08:49:18 +0200 Block left entrance in ACF, mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:49:18 +0200] rev 12278
Block left entrance in ACF, mission 6
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