hedgewars/uTouch.pas
2016-05-15 sheepluva always include uUtils _after_ SysUtils
2016-05-03 sheepluva small code cleanup/comment
2016-04-29 sheepluva indentation fixes
2016-04-29 sheepluva koda told me that putting in one finger wasn't enough
2016-04-29 sheepluva koda told me to put the finger in
2016-04-29 sheepluva fix memory corruptions caused by outofbounds-writes in uTouch
2016-03-05 antonc27 [BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
2015-10-21 antonc27 - 'Press the target button to mark the target' message is localizable now ios-revival
2015-08-08 antonc27 - Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId" ios-revival
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-07-27 koda remove many unneeded ifdefs from uTouch
2013-07-27 koda update the touch interface to the new SDL2 API
2013-07-26 koda remove old and unused getScreenDPI code
2012-12-25 koda update branch with default webgl
2012-12-03 Rowan D GCI2012: Convert uMobile into a Callback Record
2012-10-28 koda cleanup in initEverything and freeEverything
2012-06-13 koda it was inevitable
2012-06-13 koda DPI for everyone
2012-06-05 Xeli Android: first attempt at using the density call from java
2012-05-21 koda add a nilcheck
2012-05-17 Xeli dont allow choosing weapons when the AI is playing
2012-05-11 unc0rr sysutils -> SysUtils
2012-05-05 Xeli fix breakage
2012-04-29 Xeli implement switch for the touch interface
2012-04-29 Xeli hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
2012-04-29 Xeli target using the utility button, this fixes bee
2012-04-29 Xeli enabled grenade timer, needs a button image
2012-04-28 Xeli wops, removed some writeln
2012-04-28 Xeli - changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
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