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Mon, 22 Dec 2014 18:08:42 -0500
scaling is not safe in multi at all using a team add. will use the first real team instead.
changeset
nemo [Mon, 22 Dec 2014 18:08:42 -0500] rev 10697
scaling is not safe in multi at all using a team add. will use the first real team instead.
Sat, 20 Dec 2014 16:20:37 -0500
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
changeset
nemo [Sat, 20 Dec 2014 16:20:37 -0500] rev 10696
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
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