this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
I changed r. Still not a perfect fix.
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
Patch for
issue #165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA