Tue, 13 Nov 2012 23:16:21 +0400 dos2unix hedgewars.pro physfslayer
unc0rr [Tue, 13 Nov 2012 23:16:21 +0400] rev 7971
dos2unix hedgewars.pro
Mon, 03 Jun 2013 10:01:33 +0200 close branch 0.9.18
koda [Mon, 03 Jun 2013 10:01:33 +0200] rev 7970
close branch
Mon, 05 Nov 2012 01:35:54 +0100 move pas2c files in their own directory and add a warning about argument order webgl
koda [Mon, 05 Nov 2012 01:35:54 +0100] rev 7969
move pas2c files in their own directory and add a warning about argument order
Mon, 05 Nov 2012 01:05:23 +0100 ios: fill in CFBundleVersion and CFBundleShortVersionString information better
koda [Mon, 05 Nov 2012 01:05:23 +0100] rev 7968
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
Wed, 07 Nov 2012 23:44:54 +0400 Build physfs lib before engine physfslayer
unc0rr [Wed, 07 Nov 2012 23:44:54 +0400] rev 7967
Build physfs lib before engine
Tue, 12 Feb 2013 00:12:27 +0400 Replay without frontend mode 0.9.18
unc0rr [Tue, 12 Feb 2013 00:12:27 +0400] rev 7966
Replay without frontend mode
Sun, 04 Nov 2012 06:11:39 +0100 pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little) webgl
koda [Sun, 04 Nov 2012 06:11:39 +0100] rev 7965
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
Sun, 04 Nov 2012 17:47:44 -0500 Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
nemo [Sun, 04 Nov 2012 17:47:44 -0500] rev 7964
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
Mon, 05 Nov 2012 23:10:54 +0400 Fix function prototype physfslayer
unc0rr [Mon, 05 Nov 2012 23:10:54 +0400] rev 7963
Fix function prototype
Sat, 08 Dec 2012 15:38:16 +0100 removing the optimisation that caused (most likely) the lua crashes on osx 0.9.18
koda [Sat, 08 Dec 2012 15:38:16 +0100] rev 7962
removing the optimisation that caused (most likely) the lua crashes on osx
Sun, 04 Nov 2012 03:04:20 +0100 pas2c can search for inc files in alternate folders (needed for out of source builds) webgl
koda [Sun, 04 Nov 2012 03:04:20 +0100] rev 7961
pas2c can search for inc files in alternate folders (needed for out of source builds)
Sun, 04 Nov 2012 17:27:54 -0500 bad koda
nemo [Sun, 04 Nov 2012 17:27:54 -0500] rev 7960
bad koda
Mon, 05 Nov 2012 23:03:32 +0400 Start work on physfs support in engine physfslayer
unc0rr [Mon, 05 Nov 2012 23:03:32 +0400] rev 7959
Start work on physfs support in engine
Sun, 18 Nov 2012 23:09:29 +0400 Fix crash in kamikaze 0.9.18
unc0rr [Sun, 18 Nov 2012 23:09:29 +0400] rev 7958
Fix crash in kamikaze
Sun, 04 Nov 2012 02:35:17 +0100 pas2c can read files without changing the process directory webgl
koda [Sun, 04 Nov 2012 02:35:17 +0100] rev 7957
pas2c can read files without changing the process directory
Sun, 04 Nov 2012 17:24:14 -0500 Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
nemo [Sun, 04 Nov 2012 17:24:14 -0500] rev 7956
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
Mon, 05 Nov 2012 23:03:01 +0400 - Load teams via physfs physfslayer
unc0rr [Mon, 05 Nov 2012 23:03:01 +0400] rev 7955
- Load teams via physfs - Some fixes which allow Qt to load ini files and icons via physfs
Wed, 07 Nov 2012 05:17:07 +0100 advice from hasufell 0.9.18
koda [Wed, 07 Nov 2012 05:17:07 +0100] rev 7954
advice from hasufell
Sun, 04 Nov 2012 02:13:25 +0100 pas2C is slowely becoming parametric webgl
koda [Sun, 04 Nov 2012 02:13:25 +0100] rev 7953
pas2C is slowely becoming parametric
Sun, 04 Nov 2012 17:05:54 -0500 oups
nemo [Sun, 04 Nov 2012 17:05:54 -0500] rev 7952
oups
Mon, 05 Nov 2012 00:32:41 +0400 merge with default again physfslayer
unc0rr [Mon, 05 Nov 2012 00:32:41 +0400] rev 7951
merge with default again
Mon, 05 Nov 2012 17:11:28 -0500 strip bad line 0.9.18
nemo [Mon, 05 Nov 2012 17:11:28 -0500] rev 7950
strip bad line
Sat, 03 Nov 2012 23:44:49 +0100 let's start to introduce bugs in haskell stuff too webgl
koda [Sat, 03 Nov 2012 23:44:49 +0100] rev 7949
let's start to introduce bugs in haskell stuff too
Sun, 04 Nov 2012 17:05:15 -0500 merge .18 lua
nemo [Sun, 04 Nov 2012 17:05:15 -0500] rev 7948
merge .18 lua
Sun, 04 Nov 2012 21:28:03 +0400 Better place for SendUpdateOnThisRoom
unc0rr [Sun, 04 Nov 2012 21:28:03 +0400] rev 7947
Better place for SendUpdateOnThisRoom
Sun, 04 Nov 2012 17:47:44 -0500 Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem. 0.9.18
nemo [Sun, 04 Nov 2012 17:47:44 -0500] rev 7946
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
Sat, 03 Nov 2012 23:28:42 +0400 Send notification about 1 player in room on room creation
unc0rr [Sat, 03 Nov 2012 23:28:42 +0400] rev 7945
Send notification about 1 player in room on room creation
Sun, 04 Nov 2012 16:28:04 +0100 play nicer with system flags 0.9.18
hasufell [Sun, 04 Nov 2012 16:28:04 +0100] rev 7944
play nicer with system flags
Sat, 03 Nov 2012 19:16:41 +0100 leak
koda [Sat, 03 Nov 2012 19:16:41 +0100] rev 7943
leak
Sun, 04 Nov 2012 15:45:45 +0100 avwrapper needs to depend on hwengine not on ENGINECLEAN 0.9.18
koda [Sun, 04 Nov 2012 15:45:45 +0100] rev 7942
avwrapper needs to depend on hwengine not on ENGINECLEAN
Sat, 03 Nov 2012 19:16:05 +0100 this version of tremor requires a nil check on close_func
koda [Sat, 03 Nov 2012 19:16:05 +0100] rev 7941
this version of tremor requires a nil check on close_func https://svn.xiph.org/trunk/Tremor/vorbisfile.c
Sun, 04 Nov 2012 15:43:32 +0100 fix parallel compilation 0.9.18
hasufell [Sun, 04 Nov 2012 15:43:32 +0100] rev 7940
fix parallel compilation
Sat, 03 Nov 2012 18:01:38 +0100 merge from 0.9.18
koda [Sat, 03 Nov 2012 18:01:38 +0100] rev 7939
merge from 0.9.18
Sat, 03 Nov 2012 22:45:24 -0400 *sigh* 0.9.18
nemo [Sat, 03 Nov 2012 22:45:24 -0400] rev 7938
*sigh*
Sat, 03 Nov 2012 10:18:44 -0400 more fixes 0.9.18
nemo [Sat, 03 Nov 2012 10:18:44 -0400] rev 7937
more fixes
Fri, 02 Nov 2012 18:50:03 -0400 Script typos 0.9.18
nemo [Fri, 02 Nov 2012 18:50:03 -0400] rev 7936
Script typos
Fri, 02 Nov 2012 16:26:51 -0400 update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script) 0.9.18
nemo [Fri, 02 Nov 2012 16:26:51 -0400] rev 7935
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
Thu, 01 Nov 2012 19:12:22 -0400 5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck 0.9.18
nemo [Thu, 01 Nov 2012 19:12:22 -0400] rev 7934
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
Fri, 02 Nov 2012 00:06:11 +0100 many osx sparkle fixes 0.9.18
koda [Fri, 02 Nov 2012 00:06:11 +0100] rev 7933
many osx sparkle fixes
Fri, 02 Nov 2012 20:59:57 +0100 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli [Fri, 02 Nov 2012 20:59:57 +0100] rev 7932
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Sun, 04 Nov 2012 23:56:27 +0400 Wee, now frontend is able to load translation file physfslayer
unc0rr [Sun, 04 Nov 2012 23:56:27 +0400] rev 7931
Wee, now frontend is able to load translation file
Fri, 02 Nov 2012 00:03:56 +0100 fix name 0.9.18
koda [Fri, 02 Nov 2012 00:03:56 +0100] rev 7930
fix name
Fri, 02 Nov 2012 20:57:20 +0100 merge from hedgeroid, includes Medo's work from GSoC
Xeli [Fri, 02 Nov 2012 20:57:20 +0100] rev 7929
merge from hedgeroid, includes Medo's work from GSoC
Sat, 03 Nov 2012 00:34:35 +0400 Merge with default physfslayer
unc0rr [Sat, 03 Nov 2012 00:34:35 +0400] rev 7928
Merge with default
Thu, 01 Nov 2012 21:42:06 +0100 merge from default 0.9.18
koda [Thu, 01 Nov 2012 21:42:06 +0100] rev 7927
merge from default
Fri, 02 Nov 2012 10:17:52 +0400 oops, fix incorrect room owner name in ROOM UPD command again
unc0rr [Fri, 02 Nov 2012 10:17:52 +0400] rev 7926
oops, fix incorrect room owner name in ROOM UPD command again
Thu, 01 Nov 2012 16:22:40 -0400 Added tag 0.9.18-release for changeset 2fc02902c7cb 0.9.18
nemo [Thu, 01 Nov 2012 16:22:40 -0400] rev 7925
Added tag 0.9.18-release for changeset 2fc02902c7cb
Fri, 02 Nov 2012 10:07:30 +0400 oops, fix incorrect room owner name in ROOM UPD command
unc0rr [Fri, 02 Nov 2012 10:07:30 +0400] rev 7924
oops, fix incorrect room owner name in ROOM UPD command
Thu, 01 Nov 2012 16:22:07 -0400 Removed tag 0.9.18-release 0.9.18
nemo [Thu, 01 Nov 2012 16:22:07 -0400] rev 7923
Removed tag 0.9.18-release
Thu, 01 Nov 2012 15:54:05 -0400 fix for forts mode *sob* 0.9.18 0.9.18-release
nemo [Thu, 01 Nov 2012 15:54:05 -0400] rev 7922
fix for forts mode *sob*
Fri, 02 Nov 2012 00:09:40 +0400 Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
unc0rr [Fri, 02 Nov 2012 00:09:40 +0400] rev 7921
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
Thu, 01 Nov 2012 13:22:52 -0400 Added tag 0.9.18-release for changeset be11c26a3a0b 0.9.18
nemo [Thu, 01 Nov 2012 13:22:52 -0400] rev 7920
Added tag 0.9.18-release for changeset be11c26a3a0b
Thu, 01 Nov 2012 08:59:16 -0400 Small fixes to b-day image. For next year I 'spose
nemo [Thu, 01 Nov 2012 08:59:16 -0400] rev 7919
Small fixes to b-day image. For next year I 'spose
Thu, 01 Nov 2012 13:22:17 -0400 Removed tag 0.9.18-release 0.9.18
nemo [Thu, 01 Nov 2012 13:22:17 -0400] rev 7918
Removed tag 0.9.18-release
Thu, 01 Nov 2012 06:10:50 +0100 Backed out changeset 5d00c28059e3 - enable the feedback button again
koda [Thu, 01 Nov 2012 06:10:50 +0100] rev 7917
Backed out changeset 5d00c28059e3 - enable the feedback button again
Thu, 01 Nov 2012 14:31:53 +0400 Fix 0.9.18 desync: 0.9.18
unc0rr [Thu, 01 Nov 2012 14:31:53 +0400] rev 7916
Fix 0.9.18 desync: CreateNetGame() slot creates signal-slot connections from hwnet to hwgame. The problem is that this slot is called asynchronously using queued connection, and hwnet could send some signals to hwgame before hwgame object is created and connected. Changed this to direct connection. Also changed connections to hwgame object to queued, but this is unrelated. Sorry, it is frontend patch. Maybe a little delay on server side could help, but not much, as tcp packets could get glued on client's side, and that greately depends on pc and internet connection performance. Frontend should be reworked to be safe for queued connections, as it is extemely dangerous to have a mix of queued/direct connections.
Thu, 01 Nov 2012 04:26:36 +0100 merge again
koda [Thu, 01 Nov 2012 04:26:36 +0100] rev 7915
merge again
Thu, 01 Nov 2012 04:25:03 +0100 updated Info.plist 0.9.18
koda [Thu, 01 Nov 2012 04:25:03 +0100] rev 7914
updated Info.plist
Thu, 01 Nov 2012 01:35:59 +0100 merge with 0.9.18
koda [Thu, 01 Nov 2012 01:35:59 +0100] rev 7913
merge with 0.9.18
Thu, 01 Nov 2012 01:35:04 +0100 small it.txt update 0.9.18
ChipHome [Thu, 01 Nov 2012 01:35:04 +0100] rev 7912
small it.txt update
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