hedgewars/uScript.pas
Thu, 18 Nov 2010 09:12:27 +0300 unC0Rr Introduce uCommands.pas
Wed, 17 Nov 2010 22:09:07 -0500 nemo remove some more PHedgehog casts
Wed, 17 Nov 2010 22:26:34 +0300 unc0rr Some more
Wed, 17 Nov 2010 22:14:41 +0300 unc0rr uTeams
Wed, 17 Nov 2010 17:45:55 +0300 unC0Rr Move variables from uMisc to uVariables
Wed, 17 Nov 2010 17:22:36 +0300 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
Sat, 13 Nov 2010 23:08:33 +0100 Henek clean up and lua update, very minor
Thu, 11 Nov 2010 23:24:06 +0100 Henek added getrandom and addcaption to lua
Wed, 10 Nov 2010 19:43:13 +0100 Henek added function GetHogTeamName to lua, makes TeamsCount more useful
Wed, 10 Nov 2010 18:34:11 +0100 Henek added TeamsCount and TotalTurns to lua as requested by mikade
Tue, 09 Nov 2010 00:21:59 +0100 Henek added missing game modifiers to lua
Mon, 08 Nov 2010 23:16:13 +0100 Henek fix so gfDisableWind can infact be used in lua
Sun, 07 Nov 2010 17:30:20 +0300 Henek update and fix some lua stuff
Fri, 29 Oct 2010 00:24:17 +0200 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
Tue, 26 Oct 2010 19:04:51 +0200 koda restore king mode
Wed, 13 Oct 2010 00:01:37 +0200 smaxx (none)
Thu, 30 Sep 2010 18:38:45 +0200 smaxx Engine/Frontend:
Sun, 26 Sep 2010 17:02:44 +0200 koda enable Lua for iOS (hooks for frontend to be done)
Wed, 22 Sep 2010 21:58:32 +0200 smaxx Engine:
Wed, 22 Sep 2010 21:53:29 +0200 smaxx Engine:
Wed, 22 Sep 2010 21:47:28 +0200 smaxx Engine:
Fri, 10 Sep 2010 20:46:19 +0200 smaxx Engine:
Mon, 06 Sep 2010 16:23:47 -0400 nemo Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
Thu, 26 Aug 2010 22:58:38 +0200 smaxx Engine:
Thu, 26 Aug 2010 16:02:09 +0200 smaxx Engine:
Tue, 24 Aug 2010 01:17:24 +0200 smaxx Engine:
Mon, 23 Aug 2010 12:53:00 +0200 burp lua function SetEffect to set and remove THogEffects
Mon, 23 Aug 2010 12:49:58 +0200 burp GetHogLevel lua function
Sat, 21 Aug 2010 22:54:43 +0200 burp SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
Thu, 12 Aug 2010 23:15:11 +0200 smaxx Engine:
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