Mon, 21 Apr 2008 16:51:14 +0000 |
unc0rr |
Animate baseball bat attack
|
file |
diff |
annotate
|
Sun, 20 Apr 2008 10:39:08 +0000 |
unc0rr |
Teleport animation
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 16:14:13 +0000 |
unc0rr |
Add sprite for pickhammer
|
file |
diff |
annotate
|
Sun, 23 Mar 2008 18:08:00 +0000 |
unc0rr |
Fix fall without damage trick, which could be performed with not attached rope
|
file |
diff |
annotate
|
Sun, 23 Mar 2008 18:03:07 +0000 |
unc0rr |
Fix bug allowing to make stacks of hedgehogs with teleport
|
file |
diff |
annotate
|
Fri, 21 Mar 2008 20:34:48 +0000 |
unc0rr |
Fix accessing to freed memory
|
file |
diff |
annotate
|
Fri, 14 Mar 2008 16:51:24 +0000 |
unc0rr |
Fix potentional syncronizing bug
|
file |
diff |
annotate
|
Sun, 09 Mar 2008 12:33:54 +0000 |
unc0rr |
Fix hedgehogs switching hang
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 18:10:03 +0000 |
unc0rr |
- Use cloud as 'visual gear'
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 14:47:03 +0000 |
unc0rr |
- 'Incoming!' shout when the plane appears
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 13:16:11 +0000 |
unc0rr |
Fix teleportation bug spotted by Tiyuri
|
file |
diff |
annotate
|
Sun, 24 Feb 2008 20:00:31 +0000 |
unc0rr |
- More accurate rope collision detection
|
file |
diff |
annotate
|
Mon, 28 Jan 2008 19:05:29 +0000 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
|
file |
diff |
annotate
|