diff -r 668b71f31e51 -r 2560731c860d hedgewars/uMobile.pas --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/hedgewars/uMobile.pas Thu Oct 07 02:03:01 2010 +0200 @@ -0,0 +1,94 @@ +(* + * Hedgewars, a free turn based strategy game + * Copyright (c) 2004-2008 Andrey Korotaev + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; version 2 of the License + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA + *) + +{$INCLUDE "options.inc"} + +unit uMobile; +interface + +{$IFDEF IPHONEOS} +(* iOS calls written in C/Objc *) +procedure clearView; cdecl; external; +procedure startSpinning; cdecl; external; +procedure stopSpinning; cdecl; external; +procedure replayBegan; cdecl; external; +procedure replayFinished; cdecl; external; +procedure updateVisualsNewTurn; cdecl; external; +function isApplePhone: Boolean; cdecl; external; +{$ENDIF} +function isPhone: Boolean; +procedure doRumble; +procedure doSomethingWhen_AddProgress; +procedure doSomethingWhen_FinishProgress; +procedure doSomethingWhen_NewTurnBeginning; +procedure doSomethingWhen_SaveBeganSynching; +procedure doSomethingWhen_SaveFinishedSynching; + +implementation + +function isPhone: Boolean; +begin +{$IFDEF IPHONEOS} + exit(isApplePhone()); +{$ENDIF} + exit(false); +end; + +procedure doRumble; +begin + // fill me! +end; + +procedure doSomethingWhen_AddProgress; +begin +{$IFDEF IPHONEOS} + startSpinning(); +{$ENDIF} +end; + +procedure doSomethingWhen_FinishProgress; +begin +{$IFDEF IPHONEOS} + stopSpinning(); +{$ENDIF} +end; + +procedure doSomethingWhen_NewTurnBeginning; +begin +{$IFDEF IPHONEOS} + clearView(); + updateVisualsNewTurn(); +{$ENDIF} +end; + +procedure doSomethingWhen_SaveBeganSynching; +begin +{$IFDEF IPHONEOS} + replayBegan(); +{$ENDIF} +end; + +procedure doSomethingWhen_SaveFinishedSynching; +begin +{$IFDEF IPHONEOS} + replayFinished(); +{$ENDIF} +end; + + +end.