diff -r eaff5615f976 -r 51200479f9d8 project_files/HedgewarsMobile/Classes/CommodityFunctions.m --- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Sat Nov 06 12:56:09 2010 -0400 +++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Sat Nov 06 18:21:30 2010 +0100 @@ -75,45 +75,45 @@ switch (type) { case 0: //default theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: - @"9391929422199121032235111001201000000211110101010",@"ammostore_initialqt", - @"0405040541600655546554464776576666666155510101110",@"ammostore_probability", + @"9391929422199121032235111001201000000211110101011",@"ammostore_initialqt", + @"0405040541600655546554464776576666666155510101117",@"ammostore_probability", @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", - @"1311110312111111123114111111111111111211111101110",@"ammostore_crate", nil]; + @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil]; break; case 1: //crazy theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: - @"9999999999999999992999999999999999299999999909990",@"ammostore_initialqt", - @"1111110111111111111111111111111111111111111101110",@"ammostore_probability", + @"9999999999999999992999999999999999299999999909999",@"ammostore_initialqt", + @"1111110111111111111111111111111111111111111101111",@"ammostore_probability", @"0000000000000000000000000000000000000000000000000",@"ammostore_delay", - @"1311110312111111123114111111111111111211110101110",@"ammostore_crate", nil]; + @"1311110312111111123114111111111111111211110101111",@"ammostore_crate", nil]; break; case 2: //pro mode theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: @"9090009000000000000009000000000000000000000000000",@"ammostore_initialqt", @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", - @"1111111111111111111111111111111111111111100101110",@"ammostore_crate", nil]; + @"1111111111111111111111111111111111111111100101111",@"ammostore_crate", nil]; break; case 3: //shoppa theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: @"0000009900000000000000000000000000000000000000000",@"ammostore_initialqt", @"4444410044244402210112121222422000000002000400010",@"ammostore_probability", @"0000000000000000000000000000000000000000000000000",@"ammostore_delay", - @"1111111111111111111111111111111111111111101101110",@"ammostore_crate", nil]; + @"1111111111111111111111111111111111111111101101111",@"ammostore_crate", nil]; break; - case 4: //basketball + case 4: //clean slate theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: - @"9391929422199121032235111001201000000211110101000",@"ammostore_initialqt", - @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", - @"0000000000000005500000040007004000000000200000000",@"ammostore_delay", - @"1111111111111111111111111111111111111111111101110",@"ammostore_crate", nil]; + @"1010009000010000011000000000000000000000000000001",@"ammostore_initialqt", + @"0405040541600655546554464776576666666155510101117",@"ammostore_probability", + @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", + @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil]; break; case 5: //minefield theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: @"0000009900090000000300000000000000000000000000000",@"ammostore_initialqt", @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", - @"1111111111111111111111111111111111111111111101110",@"ammostore_crate", nil]; + @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil]; break; default: NSLog(@"Nope"); @@ -143,8 +143,10 @@ [NSNumber numberWithInt:100], //initialhealth [NSNumber numberWithInt:15], //suddendeathtimeout [NSNumber numberWithInt:5], //cratedrops + [NSNumber numberWithInt:35], //healthprob + [NSNumber numberWithInt:25], //healthamount [NSNumber numberWithInt:3], //minestime - [NSNumber numberWithInt:4], //mines + [NSNumber numberWithInt:4], //minesnumber [NSNumber numberWithInt:0], //dudmines [NSNumber numberWithInt:2], //explosives nil];