diff -r 6ad1f86e0c81 -r 5857936921ec share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Thu Apr 27 22:47:14 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Thu Apr 27 23:47:44 2017 +0200 @@ -581,7 +581,7 @@ AddEvent(CheckTurnsOver, {}, DoTurnsOver, {3}, 0) AddEvent(CheckWaveDead, {3}, DoWaveDead, {3}, 0) AddEvent(CheckDeployedDead, {}, DoDeployedDead, {}, 0) - TurnTimeLeft = 0 + EndTurn(true) ShowMission(loc("Backstab"), loc("Drills"), loc("You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."), 1, 12000) end @@ -610,7 +610,7 @@ function AfterStartAnim() AnimSwitchHog(natives[leaksNum]) - TurnTimeLeft = 0 + EndTurn(true) stage = spyKillStage AddEvent(CheckChoice, {}, DoChoice, {}, 0) AddEvent(CheckKilledOther, {}, DoKilledOther, {}, 0) @@ -632,7 +632,7 @@ DismissTeam(loc("Natives")) DismissTeam(loc("Tribe")) DismissTeam(loc("011101001")) - TurnTimeLeft = 0 + EndTurn(true) end function CheckChoice() @@ -676,7 +676,7 @@ ShowMission(loc("Backstab"), loc("Brutus"), loc("You have killed an innocent hedgehog!"), 0, 6000) DismissTeam(loc("Natives")) DismissTeam(loc("Tribe")) - TurnTimeLeft = 0 + EndTurn(true) end function CheckWaveDead(index) @@ -689,7 +689,7 @@ end function DoWaveDead(index) - TurnTimeLeft = 0 + EndTurn(true) needToAct = index end @@ -786,7 +786,7 @@ DismissTeam(loc("Assault Team")) DismissTeam(loc("Reinforcements")) DismissTeam(loc("011101001")) - TurnTimeLeft = 0 + EndTurn(true) end -----------------------------Misc-------------------------------------- @@ -1059,7 +1059,7 @@ end if GetHogTeamName(CurrentHedgehog) == loc("Tribe") then - TurnTimeLeft = 0 + EndTurn(true) return end TurnsLeft = TurnsLeft - 1 @@ -1070,7 +1070,7 @@ if stage == spyKillStage then if CurrentHedgehog == spyHog or GetHogTeamName(CurrentHedgehog) ~= loc("Natives") then - TurnTimeLeft = 0 + EndTurn(true) else SetGearMessage(CurrentHedgehog, 0) --AnimSwitchHog(natives[leaksNum])