diff -r 6707ee1d2430 -r 657a8d63c99d hedgewars/uStats.pas --- a/hedgewars/uStats.pas Wed Apr 26 01:46:38 2017 +0200 +++ b/hedgewars/uStats.pas Wed Apr 26 01:51:51 2017 +0200 @@ -24,6 +24,9 @@ var TotalRounds: LongInt; FinishedTurnsTotal: LongInt; + SendGameResultOn : boolean = true; + SendRankingStatsOn : boolean = true; + SendAchievementsStatsOn : boolean = true; SendHealthStatsOn : boolean = true; procedure initModule; @@ -276,7 +279,7 @@ for t:= 0 to Pred(TeamsCount) do with TeamsArray[t]^ do begin - if not ExtDriven then + if (not ExtDriven) and SendRankingStatsOn then SendStat(siTeamStats, GetTeamStatString(TeamsArray[t])); for i:= 0 to cMaxHHIndex do begin @@ -300,8 +303,9 @@ if Clan^.ClanHealth > 0 then begin winnersClan:= Clan; - SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' + - IntToStr(stats.Kills) + ' ' + TeamName); + if SendRankingStatsOn then + SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' + + IntToStr(stats.Kills) + ' ' + TeamName); end; { determine maximum values of TeamKills, TurnSkips, TeamDamage } @@ -324,32 +328,37 @@ end; { now send player stats for loser teams } - for t:= 0 to Pred(TeamsCount) do - begin - with TeamsArray[t]^ do + if SendRankingStatsOn then + for t:= 0 to Pred(TeamsCount) do begin - if Clan^.ClanHealth = 0 then + with TeamsArray[t]^ do begin - SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' + - IntToStr(stats.Kills) + ' ' + TeamName); + if Clan^.ClanHealth = 0 then + begin + SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' + + IntToStr(stats.Kills) + ' ' + TeamName); + end; end; end; - end; - if msdhh <> nil then - SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')'); - if mskcnt = 1 then - SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')'); + // “Achievements” / Details part of stats screen + if SendAchievementsStatsOn then + begin + if msdhh <> nil then + SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')'); + if mskcnt = 1 then + SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')'); - if maxTeamKills > 1 then - SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName); - if maxTurnSkips > 2 then - SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName); - if maxTeamDamage > 30 then - SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName); + if maxTeamKills > 1 then + SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName); + if maxTurnSkips > 2 then + SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName); + if maxTeamDamage > 30 then + SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName); - if KilledHHs > 0 then - SendStat(siKilledHHs, IntToStr(KilledHHs)); + if KilledHHs > 0 then + SendStat(siKilledHHs, IntToStr(KilledHHs)); + end; // now to console if winnersClan <> nil then